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Thread: Wisps 3.0

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    Senior Member Airact's Avatar
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    Wisps 3.0

    A build I theorycrafted a while ago. I decided to climb the ladder again to a half decent rating so I could start practicing and I tuned this list in the process. Not enough games played yet to tell how good the deck is (hint: it's probably not good) but meh, it's fun to play.

    Aramia

    3 Layarian Seductress
    4 Aetherborn Wisp
    4 Tenacious Buccaneer
    4 Cinderborn Fatebreaker

    4 Fireball
    4 Lightning Strike
    2 Supernova
    2 Consuming Fear
    1 A Legend Rises
    3 Glimmer of Hope

    2 Abomination Factory
    2 Dagger of Fate
    4 Amulet of Conjuring

    Total 40


    I don't really know what to say about piloting the deck. The deck can run on 4 resources through the game but going to 5 and even 6 is fine (go to 6, cast two spells, Amulet back to 5) if you need to go there.

    As always, suggestions are welcome.
    Last edited by Airact; 11-22-2014 at 09:53 PM.

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