Greetings,
I have started to make a Threbin deck recently. I can't say I know him in and out yet but one thing I noticed is his ability appears to be pretty useless compared to what other Heroes can do. I know +2 damage sounds fine, bring it together with Ghostmaker and Justicar it all adds up... And all these sounds good on paper but in practice there are too many things that interfere with his ability.
For example Zhanna heals 3 damage, there isn't anything that can stop her healing herself. Serena gives +2 to her weapon (can be compared to Threbin) but she also makes you discard a card. Threbin? His ability only kicks in if he is attacked and when it does, it is easily reduced or prevented by many ally abilities, or your opponent casts a firestorm on you and gets no damage in return (although if Zhanna casts tidal wave or smite and kills the Deathbone , his ability kicks in and she receives damage).
Am I missing something here? Is there a way to make his ability as useful as other heroes?
What do you think? Am I approaching Threbin from the wrong direction?
Bookmarks