Hero:
Bloodfang
Allies:
2x Wulven Predator
2x Tiger Wulf
3x Howlfang, Terror of the Vale
4x Wulven Scout
4x Bloodpack Shaman
2x Dread Wolf
2x Soothjaw
4x Griptooth
4x Riphide
Abilities:
3x Now You're Mine
3x Shadow Font
2x Ley Line Nexus
4x Blood Moon
2x Wulven Resilience
Armor:
3x Wrath of the Forest
Cards Analysis:
Wulven Predator: a typical 3 drop of 3 attack and 4 health, and good counter to moonstalker
Tiger Wulf: its ability is the only removal for items and it is a decent 5 drop if you start on first hand (while start on second hand, it's better to use the hero ability to play a riphide and then play griptooth as a protector).
Howlfang: possible replacement for riphide using hero ability if you don't have a riphide in hand. You can also play it on turn 6.
Wulven Scout: best 3 drop since looking through opponent's hand is always great. if you don't see a card that can answer riphide in opponent's hand on turn 4, you can use shadow front to summon a riphide without the griptooth.
Bloodpack Shaman: a great wulven card. Playing a bloodpack Shaman on turn 2, first hand would be awesome in control matchups because it's 3 attack can remove whatever 2 cost million that opponent plays. In later games, its resurrection ability makes it much more efficient than other 2 drops.
Dread Wolf: Dread wolf is decent. Its charge makes it able to remove allies with 1 health remains.
Soothjaw: Soothjaw protects your early drops in some ways. it is a possible 4 drop if you don't draw a wrath of the forest.
Griptooth: it is one of the most important cards in this deck. it can protect your riphide, howlfang and tiger wulf from enemy spells.
Riphide: Main allies that you would use your hero ability to summon.
Now You're Mine: it is always efficient to cast it and it becomes especially useful against elementalis and tala because it can kill 3 cost millions with buff from hero ability.
Shadow Font: Trading 4 costs for 3 shadow energy is worthy in most cases.
Ley Line Nuxus: typical counter to amber rain and rogues, easy sacrifice if playing against other classes
Blood Moon: best draw mechanics, 2 cost for 2 extra draws
Wulven Resilience: a counter to attachments like crippling bow, captured prey etc.
Wrath of the Forest: secondary draw mechanics and 4 extra health for your hero
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