I realize that the old version made this card pretty unplayable. This updated version feels super powerful for mages that already had great draw potential with library of knowledge, bad Santa, and honored dead. Being able to use this card around turn 6 or 7 is a total gamechanger and almost always locks the game when you are in need of supernova's, fireballs and anything to clear the board or finish off a player mounting a comeback. It's basically a bad Santa for the user and 3 cards is huge when tome used to only give 1 and the opponent had a chance the Mage wouldn't draw that direct damage card he really needed. Thoughts?
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