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Thread: [New Card 3]

  1. #31
    Senior Member Fry's Avatar
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    Glorious Fangswine
    Shadow Hunter Ally
    Cost: 1
    ATK: 1
    Health: 1
    Effect: +2 ATK when attacking a hero
    In the shadow realm, the boars hunt the people.
    Constructed deck power level should not be a consideration when setting the rarity of a card.
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  2. #32
    Member Steve Urkel's Avatar
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    Quote Originally Posted by Kyle View Post
    Name: Boar Tick
    Casting Cost: 2
    Card Type: Shadow Ally
    Effect: While in play, you can view your opponents hand
    Stats: 2/1
    Flavor Text: "I've got you under my skin"

    The Shadow Allies' only 2-cost card is Brutalis. Boar Tick would give them another low-cost option with an ability that wouldn't be overpowered but could give the player a bit of an edge in seeing their opponent's hand early on. I initially had the health set at 2, but i kind of like the idea that he is still vulnerable to a Fire Snake or Spark, like Blake Windrunner. Even if he gets taken out quickly, at least you got to see what your opponent is packing. If you get the jump, or play these nasty little suckers mid-game, they can definitely be a nuisance. What do you guys think?

  3. #33
    Senior Member Anurak's Avatar
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    Name: Twisted Mutation
    Cost: 2
    Card Type: "Shadow Ability"
    Effect: Target ally up to 4 cost gets +1 attack and cannot be attacked by allies with lower casting cost.
    Flavor Text: "If this.. abomination is real, we may already be in hell."
    Rarity: Uncommon?

    Description: It is an attached effect. The ability gives the ally Stealth against lower cost allies. For example, it would prevent 3 cost allies from attacking Belladonna, allowing her to survive longer. I think the part "cannot be attacked by allies with lower casting cost" could be described with the "Fear" keyword.

    A second suggestion
    Name: Twisted Mutation
    Cost: 2
    Card Type: "Shadow Ability"
    Effect: Target ally gets +1 attack and health and his abilities are disabled.
    Flavor Text: "Thirst for power leads to the corruption of the soul."

    This version has 2 sides. It can be used on an enemy ally to disable his ability (Aeon would become 4/9 and would lose his Protector ability), or to enhance a friendly ally, if he has no ability or we don't care to use it. For example it would turn Brutalis to 2/5 or Bad Wolf to 4/5.
    Last edited by Anurak; 04-19-2011 at 07:02 PM.
    "In order to survive, we cling to all we know and understand. And we label it reality."

  4. #34
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    Name: Dung Beetle
    Casting Cost: 2
    Card Type: Neutral Ally
    Effect 1: Target ally has -1 attack value when attacking Dung Beetle or
    Effect 2: 3, Dung Beetle grabs hold of target ally and burrows under ground. Both allies cannot be targeted until the start of your next turn when Dung Beetle resurfaces.
    Stats: 2/3
    Flavor Text: What's that awful smell? or Where'd it go?

    Another ally for the Neutral faction! Nice art too

    Just thought of a nice ability: Burrow!
    Last edited by sbxsat; 04-20-2011 at 02:43 AM.

  5. #35
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    Name: Release the Hounds!
    Casting Cost: 4
    Card Type: Hunter Ability
    Effect: Ongoing: 2: All allies on both sides suffer 1 damage
    Flavor Text: "Feed on the flesh of your allies and enemies"
    Guild: Marksmen | Name/Game Center ID: Smerle

  6. #36
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    Quote Originally Posted by stbassy View Post
    Name: Transmutation
    Casting Cost: 4
    Card Type: Shadow Ability
    Effect: Target ally's (friend or foe) health and attack are swapped.
    Stats: na
    Flavor Text: "The toe bone's connected to the hand bone, The hand bone's connected to the ankle bone"

    great card cuz...

    it will really change strategies. This card can be used offensively and defensively. all of a sudden, aeons and ravens aren't as difficult to kill... and that 1/4 creature (forgot name) is looking a lot more deadly now.
    all in all, it keeps oponents on their toes, and opens new strategy to the person playing the card.
    ! I like this better than my own. I wish I'd thought of it. (I still like my name better. )

  7. #37
    Senior Member SixDaysShort's Avatar
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    Into the Light
    Cost: 4
    Human Item
    Effect: ongoing: human allies have +1 health and shadow allies have -1 attack.
    Text: "The clouds parted and virtue rained from above."
    Last edited by SixDaysShort; 04-19-2011 at 07:00 PM.
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  8. #38
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    Quote Originally Posted by Fry View Post
    Glorious Fangswine
    I just love this name.

  9. #39
    Senior Member Killtrend's Avatar
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    Name: Freak
    Casting Cost: 6
    Card Type: Shadow Ally
    Effect: 1) Removes exhausted status. (once per turn)
    Stats: 5/4
    Flavor Text: "It doesn't stop!!"
    3.5 "Gravebella Beatdown" || KillTrend's Live Commentary
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  10. #40
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    Name: Shadow Spawn
    Casting Cost: 3
    Effect: Destroy target ally Shadow Spawn damages
    Stats: 2/2
    Flavor Text: Death comes with a touch

    This suggested card is introduced as Shadow cards have no destroy ally card
    therefore this ally would be a great help to deal big creatures. Since it has a
    good ability, it has low ATK/DEF and its casting cost is a little higher.

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