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Thread: [New Card 2]

  1. #21
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    Name: Stone-Serpent
    Casting Cost: 7
    Card Type: Shadow Ally
    Effect: When Stone-Serpent comes into play target one friendly ally and one enemy ally is destroyed. Cannot be case unless both sides have allies. If Stone-Serpent is exhausted, it does not recover on the next turn and cannot defend against attacks when it is exhausted. (ie: it takes 2 turns to recover from exhaustion, and effectively is stoned when exhausted.).
    Stats: 7/7
    Flavor Text: " 'Fat. Loud. Ugly. ... I love it,' said the demonic-overlord. "


    great card cuz...
    it's a big creature, but with obvious disabilities. you can't rampage with it on every attack, so you must choose the time to attack more wisely. the upon-summon ability means you won't get gang-banged by your opponent on the first turn you summon it... but once you attack, there's a good chance it will be swarmed by your opponent's lesser allies.

  2. #22
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    Name: Death Pact
    Casting Cost: 2
    Card Type: Neutral Ability [attached to ally card]
    Effect: Ongoing: Target ally gains +2 attack and suffers 2 damage per turn
    Stats: N/A
    Flavor Text: "Life for power; the payment is fair"

    We have not seen cards that will give strength at the expense of life. This card will give benefit to attack but will kill your ally slowly/quickly. Or you can use it to kill off annoying enemy ally, but at the expense of it getting stronger before death.

  3. #23
    Senior Member hongkong99's Avatar
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    Name: Drought
    Casting Cost: 5
    Card Type: Human Ability
    Effect: Target opponent's resource pool is 0 until the start of your next turn.
    Flavor Text: "Water is the most precious resource."

  4. #24
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    Name: Desert Python
    Casting Cost: 2
    Card Type: Shadow ally
    Effect: when enemy kill this creature, they refill 3 resources.
    Stats: 3/3
    Flavor test: Deadly and not beauty but wealthy.

  5. #25
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    Name: Charbolas
    Card Type: Shadow Ally
    Effect: At the start of your turn, sacrifice an Ally.
    Cost: 7
    Stats: 8/8
    Flavor Text: "Once unearthed, its rampage will not end."


    A strong finisher for shadow.. Combos well with Gravebone.

  6. #26
    Senior Member Scion's Avatar
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    Name: Altered Beast
    Casting Cost: 6
    Card Type: Shadow Ally
    Effect: Protector
    Stats: 5/5
    Flavor Text: "This savage beast roams around ready to devour everything on it's passage."
    "When I get sad I stop being sad and be AWESOME instead. True story!"
    -----------------------------------------------------------------------------------
    A1: Evolution in Theory

  7. #27
    Senior Member pottersmash's Avatar
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    Name: Parasite
    Cost: 3
    Card Type: Shadow Ability
    Effect: All enemy allies are infected with parasites and take 1 damage per turn
    Flavor: "tu casa es mi casa"

  8. #28
    Senior Member Fiend's Avatar
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    What is with all the shadow allies? Why not shadow ability? He doesn't look to be an ally kind of card.
    Part of the No More Nerfs no idea how to do TM's...group.

    In-game name is Zack284.

    A1! A1! Advanced....1!

  9. #29
    Senior Member Montag451's Avatar
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    Quote Originally Posted by Fiend View Post
    What is with all the shadow allies? Why not shadow ability? He doesn't look to be an ally kind of card.
    It's a picture of a monster, why wouldn't it be an ally? Besides, shadow needs allies more than it does abilities.
    My music.
    Cthulhu fhtagn...

  10. #30
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    Name: Seething Sandwurm
    Casting Cost: 7
    Card Type: Shadow Ally
    Effect: Whenever a card goes to opponent's graveyard, Seething Sandwurm deals 2 damage to opponent.
    Stats: 4/9
    Flavor Text: Ashes to ashes, dust to dust.

    Should be interesting to have a 7-drop ally. Seething Sandwurm is difficult to get rid of due to its high health and it demands a response from the opponent when it hits the board. If left alone, it could really deal massive damage over time.

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