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Thread: [New Card 1]

  1. #31
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    Name: Stalwart Vanguard
    Cost: 3
    Human Ability
    Effect: Ongoing. Attach to target ally. All opponents spells and abilities that can select an ally as a target must select this ally.
    Flavor Text: "To battle! Follow me!"

  2. #32
    Senior Member Anurak's Avatar
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    Name: Grom Ironshield
    Casting Cost: 4
    Card Type: Human Ally
    Stats: 2/6
    Effect: All damage that would be dealt to the hero is dealt to Grom instead.
    Flavor test: "The pride of a warrior can be measured by the scars he bears."
    or
    Stats: 3/4
    Effect: If Grom is killed by an ally, destroy that ally.
    Last edited by Anurak; 04-29-2011 at 09:51 AM.
    "In order to survive, we cling to all we know and understand. And we label it reality."

  3. #33
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    Name: Bronze Memorial
    Casting Cost: 4
    Card Type: Human Item
    Effect: Whenever a friendly ally dies, draw a card
    Flavor: "We will never forget."

    Alternate:
    Name: Bronze Memorial
    Casting Cost: 3
    Card Type: Neutral Item
    Effect: Whenever a friendly ally dies, its controller draws a card
    Flavor: "We will never forget."

    ("We will never forget. Especially that Jasmine girl.")

  4. #34
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    Name: Berserker
    Casting Cost: 2
    Card Type: Human Ally
    Effect: Berserker deals 2 damage when it comes into play to a single target
    Stats: 2/2
    Flavor Text: "Everyone fears his arrival."

  5. #35
    Member havokkk's Avatar
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    Name: Osvaldr Shieldguard
    Casting Cost: 1
    Card Type: Human Ally
    Effect:
    Stats: Attack:1 Health:2
    Flavor Text: "You want my mace?! Come and get it!!"

    Name: Osvaldr Shieldhound
    Casting Cost: 6
    Card Type: Human Ally
    Effect: 4: Does 2 damage to hero and destroy any equipped armor
    Stats: Attack:3 Health:7
    Flavor Text: "No armor can save you..."
    Last edited by havokkk; 04-20-2011 at 01:38 AM.

  6. #36
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    Quote Originally Posted by elpargo View Post
    I think you mean destroy one resource. Based on your why. Otherwise it's too powerful. That said it will be awesome with Priest/Plague


    Opps! you're correct. yes.. destroy resource. i'll go edit that...
    ... wait.. no... i'm re-reading your message... I think I originally meant sacrifice... that's a bit different than destroy... and would work differently with plague...
    im going to edit that post again...
    I think i know where you're going with the "destroy" and "plague", you might want to enter that as your own card-idea instead.
    Last edited by stbassy; 04-20-2011 at 02:10 AM. Reason: misunderstood original post

  7. #37
    Moderator danae's Avatar
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    Name: Bael Bonecrusher
    Casting Cost: 4
    Card Type: Human Ally (Would be nice if it we had a category for a neutral ally)
    Effect: Cannot be damaged by direct damage cards - only ally attacks damage him
    Stats: 3/4
    Flavor Text: "Magic? I don't believe in magic."

  8. #38
    Senior Member von Ziegler's Avatar
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    Name: Kedrik Shieldbiter
    Casting Cost: 3
    Card Type: Human Ally
    Effect: (2): Kedrik takes 3 damage and gains +3 Attack permanently
    Stats: Attack 1, Health 4
    Flavor Text: "A warrior's fury can be a double-edged sword."

    It would be great if there were a few "mercenary" neutral allies in the game. If that is possible, then I would change the name to "Wandering Barbarian" and the card type to "Neutral Ally".

  9. #39
    DP Visionary Mastasmiles's Avatar
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    Name: Bronze Casting
    Card type: Neutral/Warrior Armor
    Casting Cost: 2
    Effect: None
    Stats: Duration: 4 Shield: 1
    Flavor Text: "Get ready, cuz here they come"
    Gimme back that filet-o-fish.

  10. #40
    Senior Member Oppressed's Avatar
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    Quote Originally Posted by Kyle View Post
    Name: Bronze Golem
    Casting Cost: 4
    Card Type: Human Ally
    Effect: Targets damaged by Bronze Golem's attacks are turned to bronze and unable to attack or defend until the end of your opponent's next turn.
    Stats: 4/3
    Flavor Text: Everything he touches turns to bronze.

    Similar to Raven Wildheart but not as devastating. The effect is activated on the attack therefore Bronze Golem can attack allies of higher health and not be defended.

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