Close

Page 2 of 23 FirstFirst 123412 ... LastLast
Results 11 to 20 of 225

Thread: [New Card 1]

  1. #11
    Senior Member Pretty Pretty Princess's Avatar
    Join Date
    Mar 2011
    Location
    San Francisco Bay Area
    Posts
    1,207
    Tournaments Joined
    0
    Tournaments Won
    0
    Blog Entries
    2
    Name: Bjorn Ironbrow
    Casting Cost: 4
    Card Type: Human Ally
    Effect: (3) Bjorn may attack twice this turn
    Stats: 3/3
    Flavor Text: "He could take on a dozen men and win."

    The theme for human allies so far seems to be that they rely more on skill than shadow allies, whose strength is their physicality. I think he'd fit right in and be fun to play too

    Name: Bjorn Ironbrow
    Casting Cost: 4
    Card Type: Human Ally, Unique
    Effect: Bodyguard: While Bjorn is in play, Allies may not target or attack your Hero.
    Stats: 3/5
    Flavor Text: "None shall harm you, my Liege"
    Last edited by Pretty Pretty Princess; 04-24-2011 at 02:12 AM.
    ~PrettyPrettyPrincess~
    v^.^
    Current deck build: Pending Release of Dark Prophecies...

  2. #12
    Senior Member AnAdolt's Avatar
    Join Date
    Jan 2011
    Location
    BC, Canada
    Posts
    8,428
    Tournaments Joined
    0
    Tournaments Won
    0
    Name: Bravado
    Casting Cost: 1
    Card Type: Human Ability
    Effect: Show your hand until the end of turn. Gain 4 health.
    Flavor Text: Only man can be so manly.

    Who wouldn't want to play a card called Bravado? Especially with its excessively galling show of confidence.

    EDIT: To clarify, if you only have Bravado in your hand and you play it. Bravo. Bravo to Bravado.
    Last edited by AnAdolt; 04-20-2011 at 07:07 AM. Reason: add edit comment

  3. #13
    Junior Member
    Join Date
    Apr 2011
    Posts
    8
    Tournaments Joined
    0
    Tournaments Won
    0
    Name: Slavor Killer
    Casting Cost: 2
    Card Type: Shadow Ally
    Effect: Damage received by cost 2 or less allies is reduced to 0.
    Stats: 2/1
    Flavor Text: "They that are bound must obey or dieeee!."

    This card would help who goes second slightly more possible to get bord control early.
    Also makes warrior training more valuable in specific circumstances!
    Last edited by FLYING PIGGY; 04-19-2011 at 11:39 AM.

  4. #14
    Member Reality's Avatar
    Join Date
    Mar 2011
    Posts
    43
    Tournaments Joined
    0
    Tournaments Won
    0
    Blog Entries
    3
    Name: Barbarian Roundshield
    Cost: 4
    Card Type: Neutral Ability
    Effect: For 3 turns, target ally with under 3 Health receives -2 damage when defending.
    Flavour: "Deflected!"

    I put that <3 Health bit in to stop it making tanks out of Aeon, Chimera, etc.
    Can this be real? Or just some crazy dream...

  5. #15
    Senior Member
    Join Date
    Mar 2011
    Posts
    319
    Tournaments Joined
    0
    Tournaments Won
    0
    Name : <Some regular person name, like all other human allies> Someone the protector.
    Type: Human Ally
    Casting Cost: 2
    stats : 1/3
    Effect: Protector: Enemies cannot attack your other allies or hero.
    Ability : Pay up to three resources to let <name> with +1 defense for each one until the next round.

    Why? Human's Specially Mage need a starter defensive ally for decks that need to build up, Mainly Mage and Hunter. He will give that momentum as he will be harder to kill and will give you something to use your initial resources. It's also good for Those 1/2 resources that end up going to waste mid/end game.

  6. #16
    Senior Member
    Join Date
    Mar 2011
    Posts
    319
    Tournaments Joined
    0
    Tournaments Won
    0
    A general comment for those suggesting a high price ally with low damage. If he is not a protector then people will just ignore him 0/8 is particularly useless. As for Warrior Training + this, that's pretty useless because warrior's way is to attack not defend which is why Warrior Training isn't used that much.

    To those suggesting a 1/1 or something to counter snake/spark/etc. Even though that's needed this is not the card for it. The art of a card like that should be something tiny but deathly, not big and slow.

  7. #17
    Member
    Join Date
    Feb 2011
    Posts
    89
    Tournaments Joined
    0
    Tournaments Won
    0
    Savage Warrior
    cost: 4
    type: Human
    ability: this creature can attack the turn it's played.
    stats: 3/3
    flavor: "arghhh"
    Last edited by eev; 04-19-2011 at 09:33 AM.

  8. #18
    Member
    Join Date
    Mar 2011
    Posts
    79
    Tournaments Joined
    0
    Tournaments Won
    0
    Name: barbaric nature
    Casting Cost: 3
    Card Type: Human ability
    Effect: target ally has +3 attack and -2 health until your next turn
    Stats: -
    Flavor Text: kill, kill, kill...

  9. #19
    Senior Member
    Join Date
    Feb 2011
    Posts
    126
    Tournaments Joined
    0
    Tournaments Won
    0
    Name: Mercenary Band
    Casting Cost: 1
    Card Type: Neutral Ally
    Ability: Sacrifice 1 resource to increase Mercenary Band's attack and health by 1. (permanent effect).
    Stats: 1+*/1+* . Comes into play as 1/1. Increase attack/health as per ability.
    Flavor Text: "Working for Money. Work harder for more money."
    Last edited by stbassy; 04-20-2011 at 02:11 AM. Reason: [edit]: typo and misleading ability description

  10. #20
    World Champion 2014 Sisyphos's Avatar
    Join Date
    Mar 2011
    Location
    Dresden, Germany
    Posts
    1,940
    Tournaments Joined
    6
    Tournaments Won
    1
    Name: Sigfrid Oathtaker
    Casting Cost: 4
    Card Type: Human Ally
    Effect: When Sigfrid Oathtaker enters play, you lose one resource. He retaliates for +2 damage.
    Stats: 2/7
    Flavor Text: "Your cause, of course, I value it very high."

    What humans don't need is more ways to be aggressive imo. Plus this would make a good combo with Sandra.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •