First of all I don't think the art matches what I think it's needed but I'm suggesting it anyway. As I think it should be a wulven ability to fix the problem I expose in this deck
But I really think this card should give a counter. And that the "blood stuff" should be slowly transfered over to Wulven as they are the most adapted to blood.
Name: <I'm horrible with names, sorry>
Casting Cost: 3
Effect: If your hero does damage to a target, he starts to bleed. If you hit a bleeding enemy you deal double damage.
optionally this could be attached to the weapon rather than the ally.
Bookmarks