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  1. #171
    Member nonexist's Avatar
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    Name: Gathering wolves
    Card Type: Wulven Armor
    Cost: 4 or 5 Resources, Armor with Def 1 Dur 5
    Effect: Ongoing: Hero and allies Wulven gain +1 attack, allies Wulven get +1 Def. If used with Full Moon Hero Gain extra +1 Attack
    Flavor : "Now bring down the prey!"
    Last edited by nonexist; 05-18-2011 at 09:08 PM.

  2. #172
    Senior Member Martin JF's Avatar
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    Name: Wulven Rampage
    Cost: 3
    Effect: All allies with cost 4 or less is destroyed.
    Flavor: The weak are not useful to me.
    I AM THE FRICKIN' ARCH-MAGE OF THE ENTIRE UNIVERSE!!
    Have a sword in your face!

    God damn these facts getting in the way of my succes!!

  3. #173
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    (In light of Wrath's changes)

    Name: Quicksilver Mastery
    Wolven Item
    Cost: 5
    Ability: Hero's weapons gain +2 attack. Hero's armor gain +2 defense.
    Flavor: "The moonlight changes everything."

    (Maybe cost 6?)

  4. #174
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    Name: Feral Barbs
    Casting Cost: 4
    Effect: Ongoing: Target does +2 damage and takes 1 damage each turn.
    Flavor Text: “This will hurt you more than me.”

    Since the card specifies "target" and not "your hero or friendly ally," the card is very flexible, and you can play with multiples in your deck without them going to waste. Place it on your weapon equipped hero, and they do +2 damage when attacking or defending while taking 1 damage a turn. Place it on one of your allies, same affect. Of course, it's slowly killing you.

    Or...if you suspect that your opponent is playing without weapons, play it on the opposing hero for a poor man's Poison Gas/Engulfing Flames. Or you could play it on an opposing ally. Got a Blake Windrunner giving you fits? Deploy it on him, and he's gone next turn. Or put it on someone with more health during a rain delay.

    Similar to "Inner Strength", except it costs 1 more and slowly kills the target.
    Similar to "Poison Gas/Burning Flames", except it gives the target a damage bonus.

    Anyway, that's my idea.
    Last edited by Creylin; 05-16-2011 at 11:35 PM.

  5. #175
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    I think if the Darkclaw rework changes his ability again. The proposed Idea by Calmdown for his ability would be a very good effect for this item. Maybe make it 4/5 cost ongoing

  6. #176
    Junior Member DaemonJr's Avatar
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    Name: Steel hide
    Casting cost: 3
    Effect: Ongoing: Your allies have +1 health
    Flavour text: Strong as steel

  7. #177
    Senior Member revZloco's Avatar
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    Name: Wulven War Chieftain
    Name 2: Wulven War General
    Type: Wulven Ally
    Cost: 4
    Attack: 2
    Defense: 3
    Ability: War Chieftain (General) gets +1 to attack and health for every ally controlled in play.
    Flavor: "The leader is only as strong as the pack"
    Last edited by revZloco; 05-31-2011 at 04:00 PM.

  8. #178
    Senior Member seedog's Avatar
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    Name: Ice Armour
    Casting Cost: 5
    Defence: 1
    Durability: 3
    Effect: Any opponent's ally comes into play is frozen for 1 turn.
    Flavor Text: "Silent storm."

  9. #179
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    Quote Originally Posted by revZloco View Post
    Name: Wulven War Chieftain
    Type: Wulven Ally
    Cost: 4
    Attack: 1
    Defense: 1
    Ability: War Chieftain gets +1 to attack and defense for every wolf ally controlled.
    Flavor: "The leader is only as strong as the pack"

    Surely you mean 1 ATK and HP per wolf
    And cost 3 fits best.. Cost 4 for a 3/3 in most situations is a fail in my book
    And also add effect for this card is to be treated as a 'Pack Wolf' when in play too

  10. #180
    Senior Member Dakaest's Avatar
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    Card Name : FullMoon Hunt
    Cost : 6
    Card Type : Wulven Ability
    Effect : All items are returned to the owners hand (as soon as this card enters play) your hero and all friendly allies gain +1 attack and +2 health. (Duration - 4 turns)
    Flavour text : " Nice doggy, nice doggy.... "
    Last edited by Dakaest; 05-17-2011 at 01:48 PM.
    IGN: TJ DakaestX

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