Part of the No More Nerfs™ movement.
Moonlight Hunt
Cost 5
Wulven ability
Destroy target ally (can be yours or your opponent's). Your hero heals health equivalent to the target's remaining health.
"No Quarter."
Wulven need a big buff. This is what they need. Someone cripple your ally and you can't get Lone Wolf healing? Use this card on your ally, heal, AND get Lone Wolf's bonus every turn. This will be essential with the change to Aeon to wulven. Use this on Aeon, get rid of it, be able to target other allies with your various creature control cards, AND heal a whooping 8 health! This card will be a must deck. It is what wulven need. Just choose this freaking card already!
Fire Snakes are high in Vitamin D.
Account for Gondorian to put crystalz into: Reshiram99
Name: Wild Strike
Cost: 4
Wulven Ability
Your Hero gains +2 attack and cannot be attacked until the start of your next turn
"The hunt is on"
I'm not sure if it's confusing or not, but just to be clear, the +2 attack is gone as well at the start of your next turn
We should never try to deny the beast – the animal within us. Besides, Hell won't be so bad. I'll be there to keep you company
Name: Armament Argentum
Casting Cost: 4
Card Type: "Wulven Ability"
Effect: Ongoing: Your hero has +2 attack and takes 1 damage each turn. OR
Ongoing: Your hero does double damage while defending and takes 1 damage each turn.
Flavor Text: "Argent moon."
Silver bullets, silver moon, silver pain, silver doom. Increases damage output, but isn't Gwen or Amber for 4cc. Could make What Big Teeth a real pain.
Last edited by wxyu; 06-30-2011 at 02:34 PM.
Name: Silvermoon armour
Casting Cost: 5
Card Type: Wulven Armor
Durability: permanent
Defence: 0
Effect: 2SE: +1 to attack until the start of your next turn and remove 2 enemy hero's energy when damaged by it
Flavor Text: "Fight with Artemis blessing"
Last edited by shadowlantis; 07-03-2011 at 05:52 PM.
Name: Savage Moon
Card Type: Wulven Ability
Casting Cost: 4-5
Effect: The hero and allies you control get +1 attack. Allies take 1 less combat damage.
Flavor: "The path to perfection is a bloody one."
Last edited by Anurak; 07-04-2011 at 03:54 PM.
"In order to survive, we cling to all we know and understand. And we label it reality."
Name: Feral Plate
Card Type: Wulven Armor (epic card)
Casting Cost: 6
Stats: 1 Def / 5 Durability
Effect: Feral Plate is ability proof. Both players can't buy more than 1 card per turn.
It will be actived when any ability that gives extra cards is used, affecting Majiya's ability (still consuming SE, though), Baazar, Bad Santa, alredy casted BFs, Wizent's Staff (it won't be destroyed tough), etc. I think Wulven need something to stablish board control, so it can only be destroyed when the durability is over (can't be destroyed by Ter Adun's ability, Shriek or Destroy Arms).
I don't find it overpower because of the high resource cost, but it will be like a key card to Wulvens.
Why won't you run into rain and pray?
Let the tears splash all over you...
Night Fury
CC:3-4
Effect: All enemy allies can't attack or use their abilities until the start of your next turn
"They stood there with fear"
This card could give a sort of board wipe ability to wulven
Silvermoon armour(shadowlantis' name)
CC:4-5
5dur./1
Effect: Regenerate 1-2 life per turn until Silvermoon armour is gone
"Only a wolf knows the true colour of the moon" beurk
Silvermoon armour
CC:5
4dur./2
Effect: (1-2SE) Target ally returns back into his owner's hand. If the hand is full, ally is destroyed.
"They ran away dreaded with fear"
This one could give wulven a good buff and a new strategy with bad santa. It also fits the theme for wulven
Last edited by BDK16; 07-15-2011 at 04:35 AM.
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