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  1. #41
    Member Hrinkell's Avatar
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    Quote Originally Posted by rodilladehierro View Post
    (...) It needs something to kill the oponent. What can i do? i dont have allies and i just can kill 2 or 3 allies with embers each turn maximum with limits. If the other player has a good deck with draw engine and allies... nothing to do, just killing allies and waiting to die, there's no miracles in this deck. I have sold it, i have bought an aramia and a rothem deck. Sorry, maybe i'll try another jericho in the future
    It's not a tier 1. That's for sure. But you have many chances vs. any deck aside from 'solo' decks.
    You need something to kill the opponent? look, Devoted Knight ramps-up your resources to put fatties into play which opponent need to take care of immediatelly or be in trouble: Aeon, Eriss or Knight of Unaxio 2 turns online is a big, big problem. You can add the fact of protecting them with Celestial Armor.

    "Draw engines": you have yours to balance the card advantage run AND you have Focused Prayer.

    "No miracles": I think killing 2-3 allies with Embers while not hurting yours is a big play. Eriss getting through Tidal Wave thanks to Celestial Armor is a BIG PLAY. Eriss ability + Jericho ability + Sever Ties for +9 life and 12 dmg to the dome is awesome.
    And these are not miracles, but common plays you can pull off very often.

    "I have sold it": Biggest mistake of yours. Never sell cards unless you're rich and don't mind to spend real money to buy cards back any time you want.

  2. #42
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    Wow this deck was fun.

    Although I did find that Eriss's ability was pretty much the go-to win condition. Why don't you run more of this card? It synergises so well with the attachments

  3. #43
    Member Hrinkell's Avatar
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    Quote Originally Posted by skasian View Post
    Why don't you run more of this card?
    I don't know about the others, but I run x3 in my version. x4 is not optimal, given the uniqueness and the cost.
    3 Eriss + 1 Resurrection...

    Problem is getting her online. Once you set her up, it's almost GG (provided you're not facing a 'solo' deck).

  4. #44
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    Quote Originally Posted by Hrinkell View Post
    Problem is getting her online. Once you set her up, it's almost GG (provided you're not facing a 'solo' deck).
    That's what I've found as well. The solo decks are almost an instant loss I feel, with the lack of item destruction and the fact that my Embers are totally useless (which makes my hero power half redundant).

  5. #45
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    Confluence of Fate is useful? need -hp and draw card? Dont know how to use it bettter

  6. #46
    Member Hrinkell's Avatar
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    Quote Originally Posted by Findox View Post
    Confluence of Fate is useful? need -hp and draw card? Dont know how to use it bettter
    Confluence of Fate is extremelly useful at the right time.
    It is not a no-brainer card (you cast it, you get immediate advantage or effect). You must choose wisely when to cast it, and -even more important- when you should get rit of it (gaining 3 hp if possible).

    I have seen people play T2 CoF and casting no attachments until T5 or T6.
    This deck is as tricky as hell, and CoF is a good reason for that. You must calculate and balance hp loss with hp gain (Lingering Essence) very well.

    Hope this helps.

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