I think this is a bug but not sure because the wording on R Trap is kind of conflicting in this case but have a look:
Ricochet Trap: Play face down. The next time your hero is attacked by an opposing hero or ally, the attacker deals its combat damage to itself and is disabled for 1 turn, and the attack is canceled.
Dread Wolf: Haste. When Dread Wolf deals combat damage, it gains +1 base attack.
Dread wolf does not gain +1 when it triggers the trap, the first part of the trap says "deals its combat damage to itself" which should be the thing to make it still happen as it does deal 1 combat damage to itself, the last part is the conflicting thing "and the attack is canceled" seems that may make this the way it is.
I am not sure why it has "and the attack is canceled" in it's text and the DT would know better than I as it must have some relevance to game mechanics, but is sort of strange because when the attack is redirected to itself it does in fact take place, it may have "canceled" attacking the original target but had it truly totally canceled it then no combat damage could occur. A little help to clear this one up is needed to know if this is a bug or not. Thx!
Mo pointed out to me also the wording at the end is to signify no retaliation happens from the original target which makes sense but the rest still does not.
EDIT: Thx MoJo! that will make much more sense with revised wording
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