I suggest increasing his ability cost to 1 resource. It's basically a pseudo ambush ability and practically bypasses damage reduction of opposing allies.
In short, too much versality for a 0 cc ability.
I suggest increasing his ability cost to 1 resource. It's basically a pseudo ambush ability and practically bypasses damage reduction of opposing allies.
In short, too much versality for a 0 cc ability.
PK Love
I don't see any problem the way he is now
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Me too. And Remember bladedancer is a boost for shadow warriors and is also good but has lesser use in human warrior decks.
I think he's good now. Add 1 cost he will be useless.
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He is good at present state...Dies to anything..Doesnt need buff or nerf
Im not saying he is overpowerful but hes unbalanced compared to other cards. E.g. Medusils ability is worse and costs 1 resource.
He alone + a 3 attack ally can take down 4-5 hp allies without retaliation damage. Not to mention synergy with hasted allies like messenger and krygon. Going first, they can even kill a gargoyle, the most resilient 3 cc ally. Considering those possibilities i stand by my suggestion.
The fact that he boosts already weak heroes is not a valid argument for leaving him unbalanced.
PK Love
And staring he's not like everyone else doesn't make him unbalanced. You compare him to medusila. There is a reason you never see it used so let's make him more similar to that card Cuz that makes sense. If an card serves its purpose and is far from op doesn't that lean you towards a balanced card?
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lol Medusil is bad card by design. Yari Bladedancer is only card that keeps warriors competitive in meta ruled by Harbringer and Grave Resistance. I see no reason why his ability should cost 1. Total damage output on board stays the same.
Last edited by Veles; 09-19-2014 at 02:15 PM.
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Really???
just buff puwen he's vanilla and underpowered....where's that thread we need a Necro!!!
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