It is meant to weaken Garth hand Destruction as it is deemed to be bug NPE for receiving end and at the same time buff Serena. With this change Serena gets something unique and a reason to play her over Garth. Although Garth lost one way of playing her I don't see it as a nerf as he is still really good in classic rogue control. So he is fine and Serena gets better. Its a win - win.
Regarding Cutlass itself. It is actually more potent now with this change if played correctly. Lets forget hand disruption and focus only when Serena has ability activated: You basically draw an extra card every 3 turns which is really really big. Even if that cards sucks it is free resource. Makes her a lot less reliant on IGG.
All possible scenarios with Cutlass:
1. Serena kills an ally without activating her ability (by using Black Garb or other allies achieve critical damage). Opponent will draw a card and discard a card. In case their hand is empty, they will draw a card and discard it achieving a milling effect
2. Serena kills an ally using her ability. Opponent draws a card and you steal a card. In case their hand is empty, they will draw a card and you will steal that card.
3. Serena attacks the hero with her ability activated. They will not draw a card but you will steal a card from them.
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