OK, I feel I must add some Design Team insight into the whole
Serena/Cutlass thing:
1) The Design Team didn't design
Thoughtripper's Cutlass.
It was designed by Warr Byrd as part of the Community Design-A-Card Contest. He called it Dark Sword and the ability was slightly stronger, but we tweaked it and renamed it to have a less generic name.
2) The name
Thoughtripper's Cutlass was meant to be ambiguous. Does it refer to
Serena? Does it refer to one of her relatives? Do both
Serena and the cutclass refer to a talent, rather than a name, or a sinister group? Maybe they both refer to someone else, the first master of "thoughtripping". We'll never know, and I'd prefer it that way.
3) I would have preferred the artwork not to show
Serena on there to preserve the ambiguity.
4) Cutlass works in a
Serena deck. I was playing one the other day on test server and it was very effective. She gets the discard whether she hits the hero or kills an ally, meaning she has options and anything triggering off discard is going to be more reliable because you can discard regardless of which option you pick. Without Cutlass, she either ignores the board to go for her discard (at the expense of getting hurt by the board) or she goes for board and doesn't get to do her discard thing. If
Garth is more effective with Cutlass, that may just be because
Garth has a more useful ability. Serena is meant to be niche. We don't want all players playing hand destruction. But if you really want to do hand destruction then Serena is your girl for it.
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