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  1. #1
    DP Visionary Ajthrowsknives's Avatar
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    Riphide with multiple valid targets?

    Currently if Riphide is summoned and there are multiple allies on the field that have the same health he just attacks the one closest to the hero. Shouldn't he be able to attack any of them off of the players choice? Because lets say one of them is disabled and you don't want to attack it.

  2. #2
    DP Visionary tman507's Avatar
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    This is the way it is intended to work. It does make it kind of difficult if as you say the first ally is already disabled or something. But since Riphide's ability is an untargeting auto-attack, it follows the standard resolution order and attacks the first valid ally played.
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  3. #3
    DP Visionary Ajthrowsknives's Avatar
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    So if I were to play the physical version should I tell people they have to order their allies in order they play them from first closest to their hero and last furthest away?

  4. #4
    DP Visionary FDL's Avatar
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    Yes.

    It affects a lot of abilities that affect multiple allies at once (such as the order they are put in the graveyard following a Supernova / Tidal Wave).
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