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  1. #1
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    Banebow - Undead - Traps

    Hello there!

    I'm all new to the forum, but I've been playing this game, lets just say more than a few times.

    I saw a lot of players recently playing the Banebow Undead deck, and I found it pretty interesting.

    I made one of the decks posted in here, and just tweaked a bit, but for some reason, it didn't work quite as well as expected.

    I figured I had troubles getting early board control, and thought to myself: "Hey! Why not try with some traps!"

    It actually did work quite well so far. Of course it does have decks that it will have a hard time against, but so far so good.

    So here goes.

    *Hero*

    Banebow

    *Allies*

    2x Death Mage Thaddeus
    3x Death Collector
    4x Harbinger of the Lost
    x3 Cryptspawn Tormentor
    2x Der'kan, the Bone King
    2x Dakrath

    *Abilities*

    2x Sacrificial Lamb
    2x Ley Line Nexus
    4x Hunter's Gambit

    *Items*

    2x Death Trap
    2x Net Trap
    2x Snare Trap
    2x Ricochet Trap
    2x Decoy Trap
    3x Tombstone Beacon

    *Weapons*

    Spirit Shuriken

    I will take advice, criticism and pointers very well, as I'm also here to learn.

    Best Regards

    PwnedByPawn

  2. #2
    Junior Member liquidbabylon's Avatar
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    Quote Originally Posted by PwnedByPawn View Post
    Hello there!

    I'm all new to the forum, but I've been playing this game, lets just say more than a few times.

    I saw a lot of players recently playing the Banebow Undead deck, and I found it pretty interesting.

    I made one of the decks posted in here, and just tweaked a bit, but for some reason, it didn't work quite as well as expected.

    I figured I had troubles getting early board control, and thought to myself: "Hey! Why not try with some traps!"

    It actually did work quite well so far. Of course it does have decks that it will have a hard time against, but so far so good.

    So here goes.

    *Hero*

    Banebow

    *Allies*

    2x Death Mage Thaddeus
    3x Death Collector
    4x Harbinger of the Lost
    x3 Cryptspawn Tormentor
    2x Der'kan, the Bone King
    2x Dakrath

    *Abilities*

    2x Sacrificial Lamb
    2x Ley Line Nexus
    4x Hunter's Gambit

    *Items*

    2x Death Trap
    2x Net Trap
    2x Snare Trap
    2x Ricochet Trap
    2x Decoy Trap
    3x Tombstone Beacon

    *Weapons*

    Spirit Shuriken

    I will take advice, criticism and pointers very well, as I'm also here to learn.

    Best Regards

    PwnedByPawn
    Personally I would take out the 2 net traps and -1 Hunter's Gambit and add 3 Grave Resistance. Since the deck is low on draw, I would think you need to beef up any undead you play to last a little longer. IF you wanted to keep all the traps, I would maybe -1 Dakrath, -1 Hunter's Gambit, -1 Harbinger and add Grave Resistance wherever you decided to take away, but I'm not a huge fan of Net Trap as a Banebow user, I typically like to try and keep my opponent's ally board clear as quickly as possible.

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