Is the Shadow ally Dakrath overpowered? Or are there enough counter cards to get rid of him?
Dakrath is a stronger and more expensive Armored Sandworm with special (passive) abilities. The guy is rather difficult to deal with once he is on the board. Almost always the damage to Dakrath is reduced by 2 - an empty deck does not happen very often and can be mitigated in Constructed. Also Dakrath can't be frozen or disabled. But this is good here: you need to pay 7 resources to get him out and you want to have him stick (and attack) at least for a few turns. Once he attacks, Dakrath can be rather devastating.
So should Dakrath be only a 4/5 ally or possibly only 3/5?
To get the discussion started, here is how Dakrath can be dealt with:
Priests can get rid of him rather easily with Tidal Wave or Banish.
Mages can put a Consuming Fear on him and then throw some Fireballs. Eladwen's ability does only deal 2 damage to him.
For Warriors Crippling Blow works. Anything else?
Hunters can just handle him by using Death Trap or Ricochet Trap. But arrows are rather useless because of Dakrath's damage reduction. And Net Trap won't help either. Victor can at least reduce Dakrath to 1 health, but what then (except of Hunter's Gambit)?
For Wulven Captured Prey and Death from Above do not work at all. Bloodfang plus Riphide cannot deal the required 7 damage either.
For Rogues Assassination is an option, possibly with a stealthed or hasted ally.
Elementals have Mind Control.
Most weapons (including Anklebreaker and Dagger of Unmaking) won't work on Dakrath because of damage reduction. Dragon's Tooth does work, though. And Retreat works as well.
So should Dakrath even be reduced to 6cc? Or is he just perfectly balanced as he is now?
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