No it doesn't. A card game is a card game because it has cards. Part of the appeal of a card is playing cards, developing strategies with cards, etc. When you change how a card functions in a card game it is fundamentally different from a balance patch in an MMO because in an MMO you didn't lose everything you had developed up to that point and oftentimes you can just respec anyway. When you change how cards work in a card game you undo all the strategies that involved those cards, you undo the meta, and you basically unmake a huge portion of the game.
Lastly, MMOs appeal to people who like video games, card games appeal to people who like card games. MMOs are designed for video game players, card games aren't. When I want to play a card game it's because I like the experience of playing a card game, not because I like the experience of playing a video game (though I do enjoy some video games). While the markets have some overlap there is also a part of the card gaming community who doesn't want to play a card game that is treated like an MMO, and there is some part of the video game community with no interest in card games. That isn't to say that hybridizing MMOs and card games isn't fine, it could be great. But if you're going to do that than say that is what you're doing instead of saying you're making a card game.
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