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Thread: Bug List - 2.84

  1. #21
    DP Visionary 4Ak's Avatar
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    Quote Originally Posted by Kaos Dark View Post
    That is one issue with programming. You fix or change something, but then break something else. Code is very fragile and interlaced and any change, even the smallest one, can change how it all ties together.
    ...butterfly effect

    i agree with Kaos there, bugs will always exist in every game, it's up to the community whether they choose to offer help identifying/fixing them (if they can, in any way) or if they choose to go down the dark path and will exploit them recklessly
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  2. #22
    Senior Member jacelkos's Avatar
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    Quote Originally Posted by danae View Post
    * Twilight Champion - gains +1/+1 to allies dying to supernova and therefore survives Supernova
    I'm not sure that this is a bug.
    In Shadow Era global effects that target your allies (e.g. Supernova, Tidal Wave, ...) resolve sequentially on your allies, starting from the leftmost one and going from left to right.

    So for instance if you have a Puwen on board with a Twilight Champion on its right and the opponent plays Nova, Puwen would die first and trigger Champion, which is now a 4/6 and will survive the Nova.

    A similar situation can be seen if you have, for instance, an Ironhide Karash and a Der'kan, the Bone King in play. Karash will die first, and when it's Der'kan turns to die, he is now the only ally left in play and will return to your hand.
    And the list goes on :-)

    Of course if there was no ally on its left then this is a bug :-)
    Last edited by jacelkos; 06-18-2014 at 08:04 AM.
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  3. #23
    Lead Developer / Designer Gondorian's Avatar
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    Quote Originally Posted by jacelkos View Post
    I'm not sure that this is a bug.
    In Shadow Era global effects that target your allies (e.g. Supernova, Tidal Wave, ...) resolve sequentially on your allies, starting from the leftmost one and going from left to right.

    So for instance if you have a Puwen on board with a Twilight Champion on its right and the opponent plays Nova, Puwen would die first and trigger Champion, which is now a 4/6 and will survive the Nova.

    A similar situation can be seen if you have, for instance, an Ironhide Karash and a Der'kan, the Bone King in play. Karash will die first, and when it's Der'kan turns to die, he is now the only ally left in play and will return to your hand.
    And the list goes on :-)

    Of course if there was no ally on its left then this is a bug :-)
    If Champ is on 5HP then he dies from the 5 damage and can't gain health up from 0 health.

  4. #24
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    Progress update...

    Bug Fixes

    • [SE-678] - Prismatic field triggers on the turn it was used
    • [SE-681] - Nathanias can summon abilities for free as well
    • [SE-682] - Order that killed allies enter the graveyard is not consistent
    • [SE-683] - Lythian Sledgehammer lets you have multiple weapons
    • [SE-684] - Lythite Coating gets removed from Rothem's Visage
    • [SE-685] - Holy Shield prevents damage from the sustain of Confluence of Faith
    • [SE-687] - Spitfire Hound resolves the effect in the wrong order

  5. #25
    Moderator danae's Avatar
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    Quote Originally Posted by Kyle View Post
    Progress update...

    Bug Fixes

    • [SE-678] - Prismatic field triggers on the turn it was used
    • [SE-681] - Nathanias can summon abilities for free as well
    • [SE-682] - Order that killed allies enter the graveyard is not consistent
    • [SE-683] - Lythian Sledgehammer lets you have multiple weapons
    • [SE-684] - Lythite Coating gets removed from Rothem's Visage
    • [SE-685] - Holy Shield prevents damage from the sustain of Confluence of Faith
    • [SE-687] - Spitfire Hound resolves the effect in the wrong order
    Nice quick work. Please don't forget about the bugs listed in the v2.821 thread.

  6. #26
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    The drag and drop doesn't work very well in this version. After a while, we have to use the 'ability/attack' buttons.

  7. #27
    Senior Member WrathOfCroft's Avatar
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    Very nice Kyle! Kill those bugs!
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  8. #28
    DP Visionary 4Ak's Avatar
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    Eat bugs! Save the planet!

    TOP 5 Resaons Why to eat bugs:

    1. Environmentally sustainable. They use less land, less water and produce fewer emissions than traditional livestock.

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    4. Ethical. They can be easily and humanely euthanized for ethical harvesting.

    5. Delicious & Versatile. They are tasty, easy to prepare and highly versatile.
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  9. #29
    Senior Member Veles's Avatar
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    Twilight allies that die during their controller's turns, and then get returned from graveyard via Twilight Eidolon, do not get readied at the end of turn, so you can't use them next turn.
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  10. #30
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    So are those bugs fixed or still working on them?

    The lythite coating one is annoying, it gets removed when I kill enemy ally.

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