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Thread: Bug List - 2.84

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    Moderator danae's Avatar
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    Bug List - 2.84

    Post bugs here that you still encounter in v2.84 and I'll try to keep a running list.

    When reporting a bug, include a reference to the game played so we can verify what happened.

    KNOWN CARD BUGS NOT YET FIXED IN 2.85:

    NONE!


    (Please see post 2 below for all the card bugs from 2.84 that have been fixed for 2.85.)


    Other Misc Bugs:
    * Drag and drop capability still inconsistent
    * Disconnection from server bug. Details here
    * Gets logged out of game when receiving a call on mobile phone
    * Autocast bug still exists
    * Using a hero ability too quickly (possibly while animations are still in effect) could cause the player to lose the SE without the effect of the ability
    * Hard to see the top card of deck displayed because of meat wagon
    * Playing against AI still buggy
    * In Deckbuilder menu while building a deck doubleclick on a card disables the drag and drop feature to add cards, until you doubleclick again.
    * Game still gets stuck waiting
    * Unstable in IPhone

    Banned Cards: Due to the severity of bugs, the following cards have been banned in v2.84 (you will get an error if trying to start a multiplayer game with them in your deck)
    * Nathanias, People's Champion
    * Lythian Sledgehammer


    ASSUMED FIXED for 2.85 because couldn't reproduce (possibly fixed by other bug fixes):

    * Anmor's Call - Does not trigger when ally is killed by Zaladar's ability. Can't reproduce on 2.85
    * Aramia - when your deck contains no items that can be summoned but there are 3cc items in your graveyard, her ability can bring it back from grave. Can't reproduce on 2.85
    * Decoy Trap - doesn't trigger with Mind Control (details here). Can't reproduce on 2.85 (does correct behaviour)
    * Embers of the Just - the damage from this is reduced to one by Rider of Ellos; appears to be doing combat damage instead of ability damage. Can't reproduce on 2.85
    * Energy Extraction - Killing opponent hero by using Energy Extraction on Derkan (while he is the only ally on the board) will result into a frozen game. Can't reproduce on 2.8505 (game ends properly, might have been fixed by all the "killed" trigger fixes)
    * Glass Chalice of Knowing did not get card that went to bottom of deck with Zail's Hymn Can't reproduce on 2.850 (gets the right ally), added unit test
    * Hunter's Gambit - Still reduces an ally's health even when A Legend Rises is attached. Can't reproduce on 2.850
    * Loest's Burden doesn't trigger off Aldmor Conduit. Can't reproduce, added unit test
    * Mass Purification - does not consistently remove all attachments (might be related to Zail's Hymn and multiple attachments). Can't reproduce on 2.8505
    * Mettle of the Yari - Sometimes doesn't trigger off Yari Spearman Can't reproduce on 2.850
    * Night Owl - When Night Owl was returned to play using Ghostmaker it did not gain stealth (even though the opponent had more allies). Can't reproduce on 2.850 (correctly gets stealth for me)
    * Phoenix Urigon - doesn't get readied in next turn if it was killed by Garth's Concoction. Can't reproduce on 2.850 (he is readied for my next turn if killed by the 3 damage from Garth's Concoction. Death from the poison would be at the start of my turn, so he should not be usable that turn if revived.)
    * Radiant Wisp - Gains +1/+1 when mind controlled. Can't reproduce
    * Ricochet Trap - reduces hero health and then adds it back on - if the first step causes zero health, then it kills the hero and ends the game. Can't reproduce on 2.8505 (hero on 1HP is not killed by Kris or Jeweler's Dream if he has Ricochet Trap)
    * Rotling - When Raikka activates SE ability and you play Rotling, rmoving an ally in graveyard, it comes into plasy as 2/1 instead of 2/2. Can't reproduce on 2.8505. (My Raikka with my Rotling after her ability and an exile comes in 3/2. My Raikka and their Rotling and an exile comes in 1/2. All correct behaviour.)
    * Spiked Bolas Strike stolen from opponent gives damage to controller (of SBS?) when it is removed. Can't reproduce on 2.850 (it correctly damages the controller of the ally it was removed from)
    * Wizent's Prayer - Couldn't target allies or any of the new SF cards in my opponent's graveyard(discard pile). Can't reproduce, added unit test


    Unbanned Cards in 2.85
    * Nathanias, People's Champion
    * Lythian Sledgehammer


    Balance Changes for 2.85
    * Desperate Tactics wording changed to "Target weapon you control with X attack is destroyed: target opposing hero or ally takes 1 + X damage" (the weapon must be successfully destroyed for you to be able to do the damage).
    Last edited by Gondorian; 07-29-2014 at 05:05 AM.

  2. #2
    Moderator danae's Avatar
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    FIXED for 2.85 (most are in 2.8505 on test server now)

    * All Hope is Lost damage is being prevented by Holy Shield. FIXED
    * Allies sent to graveyard still not consistent. See here. FIXED
    * Anmor's Horn - Removes resources from the bottom of the resource pile. FIXED
    * Aramia - when your deck is empty, activating Aramia's ability makes the game freeze. FIXED
    * Aural Battery did not increase Banebow's ability damage. FIXED
    * Black Garb against ally with Holy Shield should allow hero to defend. FIXED
    * Blackened Heart not giving proper immunity. FIXED
    * Bloodpack Shaman - can retrieve ally from grave even if Spirit Warden is in play FIXED
    * Bloodthirsty - Does not trigger when Rampant Krygon uses it's ability to kill an ally. FIXED
    * Bone Saber - last in play undead ally with highest attack is the one that performs attack not the first one in board. FIXED
    * Cleric of the Asyn - Does not get buffed when the opponent targets an attached Embers of the Just on him. FIXED (but not yet on Test Server)
    * Cryptspawn Tormentor - with Tidal Wave, it will count an undead ally(ies) on the leftmost as being part of the graveyard and will return to hand instead of graveyard. NOT A BUG
    * Cryptspawn Tormentor - When it dies and should be returned to hand while Wrath of the Forest is out, a card is drawn first before it is sent to hand so that when your hand gets filled to 7, it goes to the graveyard instead. FIXED
    * Champion of Irum on 2HP should survive when Furrion Terror is summoned. FIXED
    * Coercion - works even if A Legend Rises is attached. FIXED
    * Confluence of Fate - Holy Shield prevents the sustain damage. FIXED
    * Dakrath and Ironhide Karash should reduce damage after the damage dealing step (and the normal reduction step.) FIXED (not yet on test server)
    * Disciple of Aldmor - is affected by Hero SE abilities. FIXED
    * Der'kan, the Bone King - When it dies and should be returned to hand while Wrath of the Forest is out, a card is drawn first before it is sent to hand so that when your hand gets filled to 7, it goes to the graveyard instead. FIXED
    * Drag and drop of stolen cards doesn't work FIXED
    * Embers of the Just damage goes through Spelleater Bands. FIXED
    * Embers of the Just issues 1 (causes sync errors sometimes if you cancel second ability). FIXED
    * Embers of the Just issues 2 (doesn't trigger off Spitfire Hound, doesn't trigger Lingering Essence). FIXED
    * Final Flourish - Not working. Possibly in times when you have no shadow energy. FIXED
    * Garth's Concoction controller doesn't get 1 damage from Molten Destroyer. FIXED
    * Grimjaw Hydra - did not turn off Dakrath's passive ability after attacking him. He still reduced damage from Fireball used on him after. FIXED (not yet on test server).
    * Infernus, Tyrant of the Damned - does not add +1 damage to initial damage of Flaming Arrow. FIXED
    * Justicar Alysia should increase attack damage before armor reduces it FIXED
    * Layarian Diplomat - possibly not working on SF cards (e.g. A. Wisp, Woodland Spotter, Stardust Amplifier) FIXED
    * Living Armor discarding Brimstone Devourer - Disciple of Aldmor should not be immune. FIXED
    * Living Armor - When MC'ed Living Armor does not trigger an opponent's Dimension Ripper. Not a bug. There is no other player in the combat, so no draw should happen
    * Lyra Blackrose should trigger when ability fully resolved (e.g. Bloodfang and Glass Chalice of Knowing). FIXED
    * Lythian Sledgehammer - allows the playing of multiple weapons. FIXED
    * Lythite Coating - removed when an ally is killed. FIXED
    * Mind Control does not go to graveyard if the targeted ally can't attack. FIXED
    * Mind Control is treated like an attachment by Wizent's Shimmercloak. FIXED
    * Moonlight Bracers stolen from opponent isn't giving my weapon +1 durability when destroyed. FIXED
    * Morbid Acolyte - cannot use his ability on Irina, Guardian of the Swan; ability doesn't appear to be working consistently (used on spirit warden but SK still didn't bring back ally from grave) FIXED
    * Nathanias, People's Champion - When summoned, the card you draw is shown to the opponent. FIXED
    * Nathanias, People's Champion - when summoned, the card you draw can be used at no cost. FIXED
    * Ogloth the Glutton - gain health up from 0, which should not be possible FIXED
    * Ogloth the Glutton - not triggering from health reduction death. FIXED
    * Prismatic Field - Ability take effect in current turn after you use it. FIXED
    * Rampant Krygon kills ally affected by Shard of Power (it shouldn't since Shard is a continuous cap applied to health after the fact, whereas Krygon affects the underlying health). FIXED (not yet on test server).
    * Retreat should not work on friendly ally with Selfishness. FIXED
    * Spiked Bolas Strike - killing 1/3 Twilight Shaman with it did not trigger Eidolon or Twilight Champion. FIXED
    * Spitfire Hound - when it destroys Hunter's Gambit, it's effect takes place before Hunter's Gambit effect being removed takes place (a 4hp ally with Raven's Gambit attached, shouldn't die to Spitfire Hound removing the attachment) FIXED
    * Stoneskin - does not work consistently. FIXED (but not yet on test server)
    * Sword of Might - doesn't have +1 attack while attacking Thunderstrike Construct FIXED
    * The Harder They Fall - Doesn't follow the Standard Resolution Order when there are two allies with the same attack value on board. FIXED
    * Thoughtripper's Cutlass - can still be played by Zaladar if it was already included in the deck from previous version. FIXED
    * Thunderstone Golem - gets damaged by Living Armor when it has immunity to electrical damage. FIXED
    * Thunderstone Golem grows even when the only electrical damage was directed against him (which he blocked, so no damage was actually dealt). FIXED
    * Throwing Knife - When using Throwing Knife against a Dark Flayer, it defends even though the weapon has ambush. FIXED
    * Tome of Knowledge - Won't present an ability button on a turn that you replenish an empty deck. Happens with Eternal Renewal and Resurrection in Meltdown games. FIXED
    * Transmogrification Curse - breaks the unique rule for items by turning multiple copies of the same ally into artifacts FIXED
    * Twilight Champion - gains +1/+1 to allies dying to supernova and therefore survives Supernova FIXED
    * Twilight Eidolon - Twilight allies that die during their controller's turns, and then get returned from graveyard via Twilight Eidolon, do not get readied at the end of turn, so you can't use them next turn. FIXED
    * Urigon's Fang - Only freezes creatures that attack you until the end of that turn. That can defend right after they attack you, and they unfreeze with any creatures you froze by attacking FIXED
    * Victor Heartstriker's ability then Raven's Gambit does not kill ally affected by Shard of Power (works correctly if Shard of Power not in play). FIXED (not yet on test server)
    * Violet Thunderstorm should do its damage before attacker ally deals combat damage. (see ruling) FIXED
    * Voracious Arachnid - not triggering from health reduction death (e.g. Rampant Krygon) or negative health modifiers (e.g. Mark of the Feared). FIXED
    * Vozitian Orders - does not let you return the last ally you played in a turn, even where another ally was played (and does not permit allies summoned before VO was either). FIXED
    * Weevil-tipped Crossbow - Loses 2 durability when defending (happened when attacked with Emore Crossbow). FIXED (but not yet on test server)
    * Wulven Rally should be cancelable if no targets selected (so drag and drag to nothing should be cancelable). FIXED

    Note: FIXED means fixed for v2.85
    Last edited by Gondorian; 07-29-2014 at 04:54 AM.

  3. #3
    Senior Member WrathOfCroft's Avatar
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    Multiple weapons? How does that even work? Lol
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    DP Visionary mcley's Avatar
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    Danae, do we need to test all bugs in the previous thread which aren't fixed in v2.84?

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    DP Visionary tman507's Avatar
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    Oh my god on that Sledgehammer one. As if the new Sledgehammer wasn't ridiculously strong already, now I can have another weapon out with it!
    "IT'S TIME TO DUEL!!!"
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  6. #6
    Moderator danae's Avatar
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    Quote Originally Posted by mcley View Post
    Danae, do we need to test all bugs in the previous thread which aren't fixed in v2.84?
    Would be nice if those can be confirmed as still not working. If they're reported here as still bugged, I'll add them to this list as well. But when the IOS version for 2.84 releases, I'll move the remaining unfixed bugs there to here.

  7. #7
    DP Visionary Index's Avatar
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    These bugs are very serious compared to bugs in last version, hope Wulven can fix and release a update soon.
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    DP Visionary Shadow Mann's Avatar
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    Quote Originally Posted by Index View Post
    These bugs are very serious compared to bugs in last version, hope Wulven can fix and release a update soon.
    wow...can't there ever be an update with bug fixes WITHOUT creating new ones?
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    Senior Member WrathOfCroft's Avatar
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    Ok...AfuriousFatMan vs AP U cant win

    Mid game...no poison effects in play. AP u cant Win is on the comeback...has the power to wipe niks board of allies, with nik not having any wotf out, and then hide as MS. Oops...skips turn almost immediately after his sac phase is over lol.
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    DP Visionary Shadow Mann's Avatar
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    ouch...skip turn bug still exists??? (man, I'm very glad I'm not playing right now...although dropping Nathanias AND The King's Pride on T7 sounds like fun!)
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