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  1. #1
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    Majiya, the Tyrant of the FIRE

    40 cards + Hero

    Hero:
    1x Majiya

    Allies:
    3x Shadow Knight
    4x Furrion Terror
    4x Flameborn Defiler
    3x Infernus, Tyrant of the Damned

    Abilities:
    4x Consuming Fear
    4x Fireball
    4x Lightning Strike
    4x Portal
    4x Supernova
    2x Ley Line Nexus

    Items:
    4x Tome of Knowledge


    Still testing other possibilities, but the main idea is to use fire to dominate the board.

    General Strategy:
    T1: sac
    T2: Consuming Fear (TOK if no ally is on the board)
    T3: Fireball/CF, kills whatever is on the board
    T4: Portal, (LS if there's main threat on the board)
    T5: FT/Flameborn + Majiya's Ability, usually clears the board. (Nova if you have to)
    T6: Tyrant (Or whatever maintains the board depends on the situation)
    .....
    Just do whatever to take over the board.

    Shadow Knight: Not necessary but it brings Flameborn/FT back. It's also dangerous through Portal.
    Ley Line Nexus: Spelleater Band
    Tyrant: Not necessary in most scenario, but still lethal when combos with FT/Flameborn/Fireball/Majiya Ability, even nova.

    Other Possibilities:
    Shriek of Vengeance: Destroy Jeweler's Dream
    Death Mage Thaddeus : Always good to include
    Infernal Gargoyle: Always good to include
    Bad Santa: Could be a better draw than TOK
    Meteor Shower: more fire, more board control
    Rampant Krygon: very versatile, combos with other abilities
    Phoenix Urigon: very durable, fire damage


    Let me know what you guys think, thank you

  2. #2
    DP Visionary Preybird's Avatar
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    I feel the deck is too slow, you haven't got any allies that cost less than 5. This means a few things:

    You're relying solely on CF/burn to control the early board.
    You will likely only be pushing one guy through Portal at a time.
    If your Portal is stopped you're in real trouble because you'll lose board quickly.
    You can't multi-target very effectively (push two Death Collectors through on T6 for example).

    I personally feel that the real strength of Portal Majiya is that she can keep the board with early allies then drop Portal for the big hitters and consolidate. With this deck I feel you will spend most of the game on the defensive. I would recommend at the very least some Karash and 6-8 3cc allies of your choice.
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  3. #3
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    Quote Originally Posted by Preybird View Post
    I feel the deck is too slow, you haven't got any allies that cost less than 5. This means a few things:

    You're relying solely on CF/burn to control the early board.
    You will likely only be pushing one guy through Portal at a time.
    If your Portal is stopped you're in real trouble because you'll lose board quickly.
    You can't multi-target very effectively (push two Death Collectors through on T6 for example).

    I personally feel that the real strength of Portal Majiya is that she can keep the board with early allies then drop Portal for the big hitters and consolidate. With this deck I feel you will spend most of the game on the defensive. I would recommend at the very least some Karash and 6-8 3cc allies of your choice.
    Yes, you're definitely right. Thanks!
    But the whole point of this deck is the theme of fire. If I'm not using fire damage cards, then why not just use my old portal Majiya deck (which have plenty of low cost allies)?
    It's true that standard portal Majiya deck does better than this deck, that's why I'm posting this deck to hear if there could be improvements, hopefully without breaking the theme if possible.
    If portal is stopped, then on T5, FT with Majiya ability to deal 5 damage to an ally. Or flameborn with Majiya ability to deal 4 damage to an ally. If I completely lost the board on T5, then Nova.

  4. #4
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    How important is Majiya to you?
    Raikka Spellseeker seems the better choice for a fire gimmick.

    Try letting your gimmick slip a bit to maybe include Fire Snake

    Other cards that come to mind:

    Spitfire Hound
    Brimstone Devourer
    Incendiary Curse / Transmogrification Curse

    I haven't looked to far into it so thats all I got.
    Spitfire/devourer/snakes would help shore up the low end ally problem. They aren't impressive alone but offer a distraction and can be buffed later.
    IC/TC board control and lulz.
    Last edited by Misanthropic; 06-16-2014 at 11:35 PM.

  5. #5
    Member Graylion's Avatar
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    I find this deck much better
    Hellfire Majiya

    3-Sitfire Hounds 2cc
    3-Cinderon. Fatebreaker 2cc
    3-Brimstone Devourer 3cc
    3-FlameSpitter3cc
    2-Phoenix of Urigon 4cc
    4-Furion Terrors 5cc
    2-Flameborn Defiler 5cc
    2-Infernus 6cc
    Abilities
    Fireball 4cc
    2-Engulfing Flames 4cc
    3-Meteor Shower 4cc
    4-lightning Strike 4cc
    3-Super Nova 5cc
    Items
    4- Flame Forged Gauntlets 4cc ( main Draw)
    2-Flame Forged Scepters 4cc (combined with Majiya easy to down down a single Six health ally.
    BT Grayleon

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