I just thought I'd start a thread of some ideas I have for the weaker heroes. Maybe they'll inspire the DT for future sets I'll add more as I think of them. I apologise in advance for the clumsy wording
Serena Thoughtripper
Since her ability forces her to go for the throat perhaps more than she'd like to, Serena needs better ally control cards which won't help other rogues as much.
Shadow Strike
Rogue Ability - 2cc
If a card was discarded from your opponent's hand this turn, target opposing ally's base attack becomes zero. Draw a card.
Ter Adun
Ter needs to be a little faster and have better ally control cards. Gauntlets was a step in the right direction but not enough. The following cards could also make Ravagers competitive.
Rustspawn
Shadow Ally - 3cc - 2/5
When an item or support ability is targeted and destroyed, you can summon Rustspawn from your hand at no cost. If Rustspawn is summoned this way, it loses 1 health.
Ancient Rift
Shadow Item - Artifact - 2cc
When Ancient Rift is targeted and destroyed, the opposing ally with the lowest health is exiled. 1cc: Target opposing ally loses 1 base attack.
Logan Stonebreaker
Logan needs a strong weapon which is almost unusable for the other warriors (cough Amber cough).
Stonebreaker's Club
Warrior Item - Weapon - 4cc
0 Attack, 2 Durability
Combat damage from your hero can't be prevented by ally or armor abilities. When your hero kills an opposing ally in combat, draw a card if your deck is not empty and your hero gains 1 Shadow Energy.
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