In the second part of our developer blog series, we take a look at the upcoming 3d battlefield and talk about some of the tools we use to test the game.
In the second part of our developer blog series, we take a look at the upcoming 3d battlefield and talk about some of the tools we use to test the game.
The hype is real!
Very nice.
Very interesting, . Thanks.
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That looks really nice so far.
I wonder how you want to implement the items in the game.
Of course as you said this is still under development I hope later you'll be able to see the opponent card pool too. On the video it's a little off screen.
And with all the new animation coming to life, get us some sound effects?
I love the game, I love the new look, can't wait to try it!
nice quick vid to show what u guys are working on. Keep us updated
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Looking good! (No, I wasn't paid to say that.)
Where do support abilities and artifacts go on the board? I didn't see any get played in the video.
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Promising and helpful video.
Hopefully the testing changes illustrated assist with the reduction of future noise
I like new draw system,and game is very fluid...i still dont like the battlefield...too much space for a useless 3d enviro ment and card played are too little IMO.
You can select a card to zoom in, I'm sure. The size of the cards outside of the zoom aren't really that important.
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