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View Poll Results: Change combat mechanics?

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  • Good Idea

    2 3.33%
  • Bad Idea

    52 86.67%
  • Maybe

    6 10.00%
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  1. #41
    Senior Member Jo3yb0i's Avatar
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    Quote Originally Posted by Wyell125 View Post
    I'm starting to wonder if this was a troll post to make a point about that AWFUL Hearthstone 3D Battlefield Kyle suggested?
    Lol
    Sadly it wasn't a troll post. The purpose of the post is to engage forum goers into a discussion and hopefully thinking how to reduce FTA. I really thought it was better to do simultaneous damage. But more I read you guys suggestions and thoughts, it might not be the case. But more cards in future will be necessary to hopefully eliminate FTA

    I do like the defender and ambush suggestions in order to diminish the gap between first turn player and second turn player.
    In my decks, I play allies with high survivability because if u can't kill them I'll just come next turn and make you pay for it. My playstyle is focused on control because in SE control wins a lot. Specifically because very few allies have haste.
    "Try and try until you die...or succeed...whichever comes first"

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  2. #42
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    Quote Originally Posted by Jo3yb0i View Post
    Lol
    Sadly it wasn't a troll post. The purpose of the post is to engage forum goers into a discussion and hopefully thinking how to reduce FTA. I really thought it was better to do simultaneous damage. But more I read you guys suggestions and thoughts, it might not be the case. But more cards in future will be necessary to hopefully eliminate FTA

    I do like the defender and ambush suggestions in order to diminish the gap between first turn player and second turn player.
    In my decks, I play allies with high survivability because if u can't kill them I'll just come next turn and make you pay for it. My playstyle is focused on control because in SE control wins a lot. Specifically because very few allies have haste.
    Ah, my bad Joey. Well on the upshot, if you wanted to spark discussion, you certainly succeeded in that!

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  3. #43
    Senior Member highmystica's Avatar
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    Horrifying idea

    As an aside I hate Hearthstone, it's just dumb. Sure it's visually appealing and quick, but it lacks a lot in the way of strategy being that you only get 2 copies of a given card and 30 cards total. After playing this game for so long I cause great harm to my opponents in Hearthstone and it's just boring. It feels like a game geared more towards children or those with severe ADHD.

  4. #44
    Member mugalif's Avatar
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    Quote Originally Posted by highmystica View Post
    Horrifying idea

    As an aside I hate Hearthstone, it's just dumb. Sure it's visually appealing and quick, but it lacks a lot in the way of strategy being that you only get 2 copies of a given card and 30 cards total. After playing this game for so long I cause great harm to my opponents in Hearthstone and it's just boring. It feels like a game geared more towards children or those with severe ADHD.
    +1
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  5. #45
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    Weren't you a fan of the 3D hs look a like Bored as well? I've seen you around. You're a respected player and have contributed in the forums but remember this is se not hs. Come play se when you want go play his hs when you want. Turn up

  6. #46
    DP Visionary Index's Avatar
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    No thanks.
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  7. #47
    Senior Member Jo3yb0i's Avatar
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    Quote Originally Posted by deathintheflesh View Post
    Weren't you a fan of the 3D hs look a like Bored as well? I've seen you around. You're a respected player and have contributed in the forums but remember this is se not hs. Come play se when you want go play his hs when you want. Turn up
    Not a fan of the 3d board but I am fan of ideas to just cut down the FTA gap as much as possible.
    "Try and try until you die...or succeed...whichever comes first"

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  8. #48
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    Quote Originally Posted by Jo3yb0i View Post
    Not a fan of the 3d board but I am fan of ideas to just cut down the FTA gap as much as possible.
    I think most of us are on that boat. I think it has somewhat decreased but I'm not a top tier300 rated player either been there twice. Its a tough world. But I think I have a solution.

    F-you FTA
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    Win the game
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  9. #49
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    Simultaneous damage helps answer the problem that is First Turn Advantage.

    That being said, I don't think this change should happen. I play Shadow Era because it's not MTG. :P

  10. #50
    Europe Regional (Winter 2012) 3rd Place Maximont's Avatar
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    I think new allies can have passive effects so that they effectively deal simultaneous damage.

    Sindarok Apprentice would be one example. No harm in seeing more cards like that.
    Maximont - Seeker of Truth
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