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After looking really closely, I'd have to guess that the unknown card is Crystal Shards. Not like that art is going on the card apparently, but by the way the text looks on the card (at least the layout, can't read zoomed in), it seems to have a durability, and the art as can be seen does look like pieces of crystal are floating around. Just my guess, lol.
Also, a question with the support/item rows. Which one is which players? They are both level, so is the left one Elad's or Maj's here?
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I believe there are thousands of ways to make SE 3d Battlefield NOT simillar to HS's.
Better idea, Wulven can make this as a forum contest. The best design would won 10.000 sc!
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+1
It looks a lot like HS. SE would get flamed by HS players 24/7 if this layout were to be used.
Board layout should be similar to the current one but with more 3d effects. And sound effects... We need more sound effects.
My other concern is, like what I've mentioned in another post, there should be an option of switching between the new 3d board and the current 2d board we're using. Lower speced phones/tablets wouldn't be able to play if SE was only in 3d mode.
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I am not really big fan since this look like complete copy of Heartstone. Be more original! At least you could keep to one theme: Either all cards are shown whole or keep just art. Right now you have Hero with weapons and armors in just art. I think I would prefer they are cards as well. It could be just habit but I also prefer to see top card on graveyard. A minor issue but I would also like if you keep items and support abilities to one side only and not in the middle.
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Definately 40 or more cards can't be insert to that deck folder. :P
As HD size, this 3d battlefield looks cool!
But.. thinking as smartphone size, it may be complicated a bit and seems diffcult to drag & drop allies or item by finger.:/
Last edited by Biasair; 04-28-2014 at 09:02 PM.
Biasair - The rapid sharpshooter of A1
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I am terribly disappointed. Why it looks exactly like Hearthstone? And why, as others poined out, there are not resource count, graveyard, durability and so on? Apparently because it is designed by a designer who considers playability a nuisance.
It's kinda missing some importants stats which should be visible, weapon durability/attack ,amor durability and defense, hero health and SE.
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Nice. I'm curious to see how this ends up. It will be a big adaption for guys like me who've played this game for years!
Couple of random thoughts:
1- I'm wondering how support abilities and Hero attachment will be shown.
2- Could Heroes and their Weapon/Armor still be shown on the left side of screen?
3- I'd like support rows to be differentiated - maybe offset them a little. Or if you go with point 2, they could stay in the middle of the screen, closer to the player.
4- If cards are made smaller than they already are, then there is even less use for the already useless text box to be shown (other than aesthetics which I guess is debatable).
When 3D battlefield was first announced, I thought: "What's the point in that?"
Now, when I see it just looks like Hearthstone, I think: "Please don't do this. It does more harm than good."
I may be wrong here, but my gut feel is that most Kickstarter backers would agree with me. I hope you ditch this, or at least put it at the back of the implementation queue, and instead focus on card bug fixes and tournament queues. Those deliver real value to the players who have accepted (and may even like) the current board layout.
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