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  1. #11
    Senior Member Killtrend's Avatar
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    Nerfed means the dev decided it was too powerful. So they "fixed." it. Watered down.

    Bazaar is a terrible card. When people play it against my decks, I get a huge advantage and win most every time. Especially if I shriek it after the free two cards. Bad Santa is the same. Zaladar doesn't need draw. If you *must* run it, run two bad santas and only use them if your opponent has a full hand or it's late game and you can play two cards after you cast it.

    Try:

    4x spark
    4x gargoyle
    4x behemoth

    For a fun Zaladar build ready for 1.25 check my sig.
    3.5 "Gravebella Beatdown" || KillTrend's Live Commentary
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    Ingame Handles: A1 Killtrend

  2. #12
    Senior Member Killtrend's Avatar
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    For nish take out creatures, sharp and portal. Max out research and lightning. Take out all 4 retreats, add to novas and see where that leaves you.

    If you want portal, you need to commit. Keep only fireball, some lightning and two novas. Run weenies and blood lust. Draw, draw, draw. Dump. Lust.
    3.5 "Gravebella Beatdown" || KillTrend's Live Commentary
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    Ingame Handles: A1 Killtrend

  3. #13
    Member danny2rod's Avatar
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    Quote Originally Posted by Killtrend View Post
    For nish take out creatures, sharp and portal. Max out research and lightning. Take out all 4 retreats, add to novas and see where that leaves you.

    If you want portal, you need to commit. Keep only fireball, some lightning and two novas. Run weenies and blood lust. Draw, draw, draw. Dump. Lust.
    Thanks. Liked the variation on this. Might just have to give it a whirl
    D

  4. #14
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    Have not lost a fight in 45 matches with this deck

    Zaladar 1

    Infernal gargoyle. 4
    Bad wolf 3
    Spark 4
    Chimara 4

    Life infusion 4
    Mind control 4
    Energy discharge 2
    Bloodlust 2
    Shreik of vengeance 2

  5. #15
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    Any suggestions on how I can control the game before 3 resources by replacing sparks with any thing else.

  6. #16
    Member danny2rod's Avatar
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    Quote Originally Posted by Nitin1046 View Post
    Any suggestions on how I can control the game before 3 resources by replacing sparks with any thing else.
    Was having trouble with this too, but i followed Killtrend´s advise and took ideias from his Zaladar deck, but ended making it a Shards Weenie deck;

    1 Zaladar

    4 Gargoyle (cause they can take a lot of damage)
    4 Brutalis (from experience no one takes him seriously and by the time they do he´s done heaps of damage)
    4 Sparks (with the new edit, if you go up against another Zaladar Deck running theses they can turn into small powerhouses for 1 resource)

    4 Mind Control (for when you need those other allies and its fun to try out other cards)
    3 Shard of Power (naturally)
    3 Life Infusion (these you should keep for your Gargoyles after Shard is in play...you can effectively make him a 8/6 on one lucky turn )
    3 Bloodlust (for that extra smack)
    3 Extra Sharp ( good on Brutalis and Spark early in the game)
    2 Shrieks (to get rid of those weapons and bow that are running around now)

    hope this helps

  7. #17
    Member danny2rod's Avatar
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    Pumping up my Zaladar deck to 40 cards....weenies are gonna start hurting people soon
    D ...always smiling...

    Guild: Danny the A1 Dog : Proud member of the A1 alliance - so good that Kyle nerfed us
    Ingame Handle: DRod77
    Running Decks: Wulven (Darkclaw Danger Dog 1.26 40 Card) and Mage (GraveBella Beatdown 1.26 40 Card)

  8. #18
    Junior Member urrrbock's Avatar
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    hey guys,

    i also play with a zaladar deck:

    4 x infernal gargoyle
    4 x brutalis
    4 x plasma behemoth
    4 x sparks

    4 x conversion
    4 x mind control
    2 x soul reaper
    4 x life infusion
    2 x bloodlust
    3 x shriek
    4 x extra sharp
    1 x AoA

    41 cards all together, it works quite good, but i´m not sure what to change to make it more powerfull :P

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