Hello everyone.
I'm new in the forum and wanted to share my majiya deck also looking for criticism !
Background story: A renowned pyromancer roaming the land, Majiya was originally from human allience . But her tremendous thirst for vengeance corrupted her and made her change the alliance . With her devastating abilities to summon vaporizing flame she wreck havoc in the enemy rank. On dire situations she even call a massive beam of fire which is said to instantly burn any single foe!!!
Hero: Majiya[1]
Ally :[14]
fire snake X 3
Gargoyle X 3
DMT X 3
Morbid Acolyte X 2
Plasma Behemoth X 3
Ability:[12]
fireball X 4
lightning strike X 4
supernova X 2
meteor X 2
Support:[12]
shriek X 2
LLN X 2
sever ties X 2
tome of knowledge X 4
bloodthirsty X 2
Weapon:[2]
dagger of unmaking x 2
Total : 41
Now little about cards:
Fire snake : The best 1 cc drop for majiya. counter kris, black garb. wrath of the forest and with her ability fs can effectively kill all 4 hp ally[except gargoyle] ,can help to kill raven with suicidal attack and then nova .other than that one of best card for sac .
Gargoyle : shadow's 3 cc mammoth , can effectively servive and with BT it can wreck havoc
DMT : he got the best 3 cc entry damage, that ping with majiya 's ability can control the board effectively on T4. counter of stealth and crippling blow and even retreat is a waste on him ,exel against any weapon /armor base deck.
MA : ahh , who said sandworm is tank , i can kill it with ma and hero ability / lightning or meteor lol. other than that pesky Night owl and karash wont bother anymore
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PB : in one word 'beast '' can do 7 dmg and with BT it can even draw like maniac if not killed or disabled [likely]
fire ball : 3cc for 4 dmg , I dont use it on ally , more over sac one if u get more than 2 in first hand
.
LS : awesome card for board controll even hurts opposing hero ,so use as u like.normally I dont use when hero is alone
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Supernova : ultimate weapon but it hurt u as well and majiya has no heal option
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Meteor: counter rush. with majiya 's ability it can burn and wipe an entire army w/o affecting mine. Many may say nova is better and meteor can slow the pace of hero dmg [it actually can't dmg opponents hero] i'll totally agree with them but my my point is[1] none of my ally also can handle nova either,[2] majiya got no heal at all . so i split nova and meteor x 2
Shriek: sac 1 if u got 2 in opening, dont sac against darkclaw , mages and rouges . i don't use it early bc of resource reduction . only using it against WBT, Wizent's staff, Igg [ also book of curse and war banner but don't see them much] never use on bazaar just enjoy it. also I don't use on tome of knowledge or antimatter bc i can outdraw outdraw with ability and BT.
LLN: weapon/armor removal with can trip. I mainly use against ankle breaker, soul seeker , king's pride and SPELL EATER BAND.
Sever ties : mainly against frenzy , enrage,speed-strike and rapid-fire of opponent or crippling and now u r mine for own ally [especially PB], if u use it against enrage use it on last moment when opponent got only 10 hp left.
Tome of knowledge: all mage deck auto include 4,best draw engine for mages.
Bloodthirsty: I love this card soooooo much. 3 purpose [1] sac it , [2] one extra dmg is game breaking and opponent focus on it so much that he/she always overkill it ; i even used it on fire snake for to kill a PB after using my ability on it and then it became so much threat that opponent used fireball to kill it.[3] draw engine, it can potentially help clearing board and excessive draw with PB's double source of dmg, even if it can kill one before destroy it serve purpose effectively.
DOU : in one word ' board control', watch out karash and sandworm though.
I know i'm just an avg player but just wanted to share my deck . all suggestion and critisism welcome. Ty in advance.
[ ps: My english is bad (3rd language) , please bear with it]
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