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  1. #1
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    Angry Meltdown Games When There Are No Players Available

    I really like the Meltdown challenges. What I don't like, is going and creating a deck, hanging out for 10 or 20 minutes, and then -- when no challenger can be found -- being charged 200 gold anyway. If I cancel a Meltdown challenge before the challenge is accepted, I ought to get my gold back.

    It'd also be great if I could see if there were people interested in Meltdowns before I created my deck.

  2. #2
    Chat Mod Kip thorp's Avatar
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    Would be nice , wouldn't it.

    SE is in a transition, w the release of SF cards coming out. So alot of players are not doing meltdown, for the reason you stated. Besides, there are so many bugs w heros and cards, god knows what will happen in a meltdown. Just try QM for now and craft some cool decks, rating doesn't matter so just have some fun!

    Sorry bro!
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  4. #4
    Lead Developer / Designer Gondorian's Avatar
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    Quote Originally Posted by yevsha@comcast.net View Post
    I really like the Meltdown challenges. What I don't like, is going and creating a deck, hanging out for 10 or 20 minutes, and then -- when no challenger can be found -- being charged 200 gold anyway. If I cancel a Meltdown challenge before the challenge is accepted, I ought to get my gold back.

    It'd also be great if I could see if there were people interested in Meltdowns before I created my deck.
    You shouldn't be waiting that long at current server activity levels. Are you on the latest version? 2.820?

  5. #5
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    Quote Originally Posted by Kip thorp View Post
    Would be nice , wouldn't it.

    SE is in a transition, w the release of SF cards coming out. So alot of players are not doing meltdown, for the reason you stated. Besides, there are so many bugs w heros and cards, god knows what will happen in a meltdown. Just try QM for now and craft some cool decks, rating doesn't matter so just have some fun!

    Sorry bro!
    I'm trying to have some fun, bro. And my fun is Meltdown games.

    The iPhone app works the smart way -- it doesn't charge for a Meltdown until you have a challenger, so it's not like the code would have to be created from thin air.

    If they don't want people to play Meltdown, then disable it.

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