When Valiant Defender leaves play, it removes the effects of Cover of Night as well, in v1.25 b3. Bug probably works the other way around too.
When Valiant Defender leaves play, it removes the effects of Cover of Night as well, in v1.25 b3. Bug probably works the other way around too.
Thanks for reporting this, it's another issue that will have to wait for the planned code reorganization, likely in 1.27
And one more i wanted to ask, valiant defender + Aeon makes the opponent not able to attack anything. Is that intended?
"When I get sad I stop being sad and be AWESOME instead. True story!"
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A1: Evolution in Theory
Aeon = can only attack Aeon
Valiant Defender = cannot attack allies
So you can only attack Aeon, but you also cannot attack allies. Therefore you cannot attack anyone.
So it's intended. Hm kinda overpowered but it is only for 2 turns, most times for 1.
"When I get sad I stop being sad and be AWESOME instead. True story!"
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A1: Evolution in Theory
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