Close

Results 1 to 9 of 9
  1. #1
    Senior Member udy's Avatar
    Join Date
    Jun 2013
    Posts
    760
    Tournaments Joined
    0
    Tournaments Won
    0

    Necromancer's Shroud need errata?

    Necromancer's Shroud (3cc - 3/1) 2D: Target Undead ally in your graveyard with cost 3 or less is returned to play readied, with 1 health, and killed at the end of the turn.

    I read many post about we can keep the ally on the board by removing the armor after used its ability (I never tried this on my own).

    IMO, If it really mean that way, I think it need an errata:
    2D: Target Undead ally in your graveyard with cost 3 or less is returned to play readied, with 1 health. At the end of any turn, any ally revived by this card's first ability is killed.

    With its existing wording, the game would remember the ability as a whole, and still kill the ally at the end of the turn even if the armor is destroyed.

    is it?
    INDO Language Sub-Forum

    [SF]Solo Nish/Loest
    Ythan Redthorn, Rush of the Twilight Deck
    Zaladar, Alpha Strike Deck
    Bloodfang, Howl of the Pack Deck

    Eyes of the Phoenix
    Warrior of the Blue Phoenix
    Greatness, Reborn


    IGN: BP Dragon
    Favorite SE activity: Meltdown & Deck-Building
    Favorite Card: Anklebreaker
    Favorite Hero: Majiya

  2. #2
    Senior Member Jo3yb0i's Avatar
    Join Date
    Sep 2011
    Posts
    3,478
    Tournaments Joined
    20
    Tournaments Won
    2
    I believe the current wording is the actual intention of the card. Making combos that synergize and override this loophole is the perfect for theorycrafters. It is a strategy that can be fairly useful and strong.

    P.S. Yes if the armor is not on the board then the ally stays on the board
    "Try and try until you die...or succeed...whichever comes first"

    Jo3yb0i - Knight of Dark and Light
    Warrior of the Blue Phoenix
    Greatness, Reborn


    Drawing Power - A Brief Analysis of Draw Cards

    My PM | <(^.^)> | Helpful Links | <(^.^)> | IRC | <(^.^)> | IRC + Game | <(^.^)> | SE DeckBuilder

  3. #3
    DP Visionary ocnarb's Avatar
    Join Date
    Jan 2013
    Posts
    832
    Tournaments Joined
    22
    Tournaments Won
    5
    Is intended, and your wording would still make it work the same way. A card can only resolve if it is in play, so if the armor is destroyed the active cant kick in
    White Shadow of Vozit
    Warrior of the Blue Phoenix
    Greatness, Reborn

  4. #4
    Senior Member udy's Avatar
    Join Date
    Jun 2013
    Posts
    760
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by Jo3yb0i View Post
    I believe the current wording is the actual intention of the card. Making combos that synergize and override this loophole is the perfect for theorycrafters. It is a strategy that can be fairly useful and strong.

    P.S. Yes if the armor is not on the board then the ally stays on the board
    Quote Originally Posted by ocnarb View Post
    Is intended, and your wording would still make it work the same way. A card can only resolve if it is in play, so if the armor is destroyed the active cant kick in
    So is there no instant effect that was memorize by the game in SE? that still trigger even after the resource of the effect doesnt exist anymore in the game?

    I havent found other perfect example, but isnt Jasmine Ability would be an example about instant effect ive mentioned above? Or Jasmine ability is counted as "status"? like disabled status from an Anklebreaker?
    INDO Language Sub-Forum

    [SF]Solo Nish/Loest
    Ythan Redthorn, Rush of the Twilight Deck
    Zaladar, Alpha Strike Deck
    Bloodfang, Howl of the Pack Deck

    Eyes of the Phoenix
    Warrior of the Blue Phoenix
    Greatness, Reborn


    IGN: BP Dragon
    Favorite SE activity: Meltdown & Deck-Building
    Favorite Card: Anklebreaker
    Favorite Hero: Majiya

  5. #5
    DP Visionary ocnarb's Avatar
    Join Date
    Jan 2013
    Posts
    832
    Tournaments Joined
    22
    Tournaments Won
    5
    You are right

    Cant attack, cant defend, disabled and frozen are negative status and continue even if the source is gone
    White Shadow of Vozit
    Warrior of the Blue Phoenix
    Greatness, Reborn

  6. #6
    Senior Member udy's Avatar
    Join Date
    Jun 2013
    Posts
    760
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by ocnarb View Post
    You are right

    Cant attack, cant defend, disabled and frozen are negative status and continue even if the source is gone
    ah ok i see thanks for the explanation.

    so there no ability effect that still remembered by the game after the source left, except for negative/positive status.
    INDO Language Sub-Forum

    [SF]Solo Nish/Loest
    Ythan Redthorn, Rush of the Twilight Deck
    Zaladar, Alpha Strike Deck
    Bloodfang, Howl of the Pack Deck

    Eyes of the Phoenix
    Warrior of the Blue Phoenix
    Greatness, Reborn


    IGN: BP Dragon
    Favorite SE activity: Meltdown & Deck-Building
    Favorite Card: Anklebreaker
    Favorite Hero: Majiya

  7. #7
    Lead Developer / Designer Gondorian's Avatar
    Join Date
    Apr 2011
    Location
    England (GMT+0)
    Posts
    24,080
    Tournaments Joined
    1000
    Tournaments Won
    999
    Blog Entries
    1
    Quote Originally Posted by udy View Post
    ah ok i see thanks for the explanation.

    so there no ability effect that still remembered by the game after the source left, except for negative/positive status.
    That's correct, so long as you remember that permanent stat changes (e.g. "gains +2 health", "is reduced by 2 health") are effects that resolve immediately and so it doesn't matter what happens to their source after that.

  8. #8
    Senior Member udy's Avatar
    Join Date
    Jun 2013
    Posts
    760
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by Gondorian View Post
    That's correct, so long as you remember that permanent stat changes (e.g. "gains +2 health", "is reduced by 2 health") are effects that resolve immediately and so it doesn't matter what happens to their source after that.
    (Just found this. I hope the real writer of this question dont mind I rewrite it here )
    If my Bone Sabre left with 1 durability and I have an SK on board, and I hit the opposing ally and lost my Bone Sabre in the process, will my SK attack that ally?

    If the answer is yes, then its agains my previous statement u have approved.
    If the answer is not. well, someone was wrong claimed its as bug
    INDO Language Sub-Forum

    [SF]Solo Nish/Loest
    Ythan Redthorn, Rush of the Twilight Deck
    Zaladar, Alpha Strike Deck
    Bloodfang, Howl of the Pack Deck

    Eyes of the Phoenix
    Warrior of the Blue Phoenix
    Greatness, Reborn


    IGN: BP Dragon
    Favorite SE activity: Meltdown & Deck-Building
    Favorite Card: Anklebreaker
    Favorite Hero: Majiya

  9. #9
    Senior Member Twio's Avatar
    Join Date
    Jun 2013
    Location
    New Zealand
    Posts
    861
    Tournaments Joined
    1
    Tournaments Won
    0
    Quote Originally Posted by udy View Post
    (Just found this. I hope the real writer of this question dont mind I rewrite it here )
    If my Bone Sabre left with 1 durability and I have an SK on board, and I hit the opposing ally and lost my Bone Sabre in the process, will my SK attack that ally?

    If the answer is yes, then its agains my previous statement u have approved.
    If the answer is not. well, someone was wrong claimed its as bug
    SK won't attack
    GMT +13
    IGN: Exterminans
    Champion of Shadow Era for New Zealand
    Theme Song: https://www.youtube.com/watch?v=wsdrJmXzISs

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •