i'd rather have Tala get 5se ally gets protector, steadfast, and def+1
i just don't see how making her ability be used more often would help. it'd just be like Elementalis. and Elementalis isn't doing too good himself.
i'd rather have Tala get 5se ally gets protector, steadfast, and def+1
i just don't see how making her ability be used more often would help. it'd just be like Elementalis. and Elementalis isn't doing too good himself.
Last edited by Jao; 03-27-2014 at 03:56 AM.
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I think we have to look at the other side of the picture
For example on of the main reasons to nerf Zalien to be in the 3HP (the so easy kill category) is that to break Victor combo T3 Zalien T4 Bobcat
But okay we destroyed Victor new toy.. He will hardly recover it..
But the bigger picture is that we destroyed Ythan...
Ythan this is pretty much all what he has, if this combo is weakened, then Ythan is over..Actually he is not that strong tier 3, but killing this combo for him destroyes this hero enterly.. he barely has any alternative..IF Zalein was easy to kill then thats it..he is over
Also nerfing FC to be 3 HP also in the zone of very easy to kill. Was to nerf heroes how abuse discarding, as he is not much drawing as he only draws one card..SO mainly he is useful to gravebone and Zaladar... SO by nerfing FC to make a disadvantage to Zaladar, then we are destroying other elementals as Elementalis and PRaxix.. Elemental much like Ythan, depend on ally to control board, so his main combo was T4 FC and Reacotry and boost reactory and with FC 4HP, he can make it one more turn.. SO destrtoying this combo also for Zaladaar ( he wont mind it ), will serously affect other side of coin which is elementalis
And finally after all this nerf...just a simple question? are you planning any buff to logan? Ythan? Serena?
Also in attempt to improve rangers, this minor changes can produce massive changes
1-A 2cc attachment card: attach it your hero, when an item is destroyed, draw a card ...which should help the item destruction and it should be rival to confluence of fate for attachments
2-Cleric of Asyn: remove the word "targeted"
And possible add : 0 cc ability: destroy an item or ability you control
3-spitfire hound: raise its attack to 2
4-Cleric mantle: decrease its price to 2cc, and if possible remove "targeted"
Last edited by Rivozzz; 03-31-2014 at 04:56 AM.
So you mean.... a buffed Survivalist?
Last edited by Preybird; 03-31-2014 at 04:14 AM.
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Last edited by Rivozzz; 03-31-2014 at 04:55 AM.
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If the original attachment can't be changed or us situated with a new better card because of the digital cards, we can play around it
Instead of making an attachment , making it an artifact or item for 1 or 2 cc. So we leave this attachment alone for hunters.
It's unrealistic to destroy in a tight packed deck, to include an item and destroy it without any drawing engine, like undeads and twilights for example.
There has to be a good draw engine for item destruction and Ravagers
Hope that idea captures the interest of developing team
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