Close

View Poll Results: Should there be a cap on Aetherborn Wisp?

Voters
50. You may not vote on this poll
  • Yes.

    31 62.00%
  • No.

    19 38.00%
Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 32

Thread: A cap on AW?

  1. #11
    Senior Member Twio's Avatar
    Join Date
    Jun 2013
    Location
    New Zealand
    Posts
    861
    Tournaments Joined
    1
    Tournaments Won
    0
    Quote Originally Posted by Rivozzz View Post
    actually there is a 40+ page argument about this
    http://www.shadowera.com/showthread....rpowered-Card-!!
    I disagree, it actually derails and turns into a discussion about Garth iirc. In fact, the one that I mentioned is turning into a discussion about how Spark is OP lol.

    Also I agree with Rayzie. The perfect solution imo would be to either make it unique, or use Dollmaster's idea. Making it a protector would just create new problems.
    Last edited by Twio; 03-19-2014 at 07:54 PM.
    GMT +13
    IGN: Exterminans
    Champion of Shadow Era for New Zealand
    Theme Song: https://www.youtube.com/watch?v=wsdrJmXzISs

  2. #12
    DP Visionary Demnchi's Avatar
    Join Date
    Jan 2012
    Location
    North Carolina, USA (GMT -4)
    Posts
    5,842
    Tournaments Joined
    8
    Tournaments Won
    1
    Voted no. I don't feel it should be nerfed at all, and if it is a cap certainly isn't the right call.
    Was the Leader of Acolytes of A1

    A1's Dimensional Eyes in the Sky
    A1 Alliance: Evolution in Theory
    PFG3 Leader

    Was Shadow Era Community Manager

    Sota, The Switch Axe Monster Hunter

    "When you do things right, people won't be sure you've done anything at all."
    "Humans fight to secure peace as they envision it. The trouble is, everyone's vision is different." - Ringabel

  3. #13
    Senior Member Outl4w's Avatar
    Join Date
    Oct 2013
    Location
    Minnesota
    Posts
    248
    Tournaments Joined
    2
    Tournaments Won
    0
    Voted no as well, I used to think was over powered but after extensive testing, not so much. I've had god draws even just get shut down.
    Quote Originally Posted by Preybird
    Outlaw you are one sick son of a b****. I approve
    Quote Originally Posted by Solomon69
    Ahahahah you're such an evil (and creative) human being Outl4w!!!
    Join me in the fight for maintaining the freedom of the deranged and enlightend. Be an Outl4w!

    “An outlaw can be defined as somebody who lives outside the law, beyond the law and not necessarily against it.”
    ― Hunter S. Thompson

  4. #14
    DP Visionary 4Ak's Avatar
    Join Date
    Jun 2013
    Posts
    868
    Tournaments Joined
    0
    Tournaments Won
    0
    ...a 2cc that can pretty easily and fairly consistently grow to 10+/10+ is imo tad too strong - full stop
    "This is who I am, nobody said you had to like it."

    TJ 4Ak
    Vermilion Bird
    The Holy Beast of...
    Team Juggernauts

  5. #15
    DP Visionary Index's Avatar
    Join Date
    Nov 2012
    Location
    Shanghai(GMT+8)
    Posts
    5,901
    Tournaments Joined
    9
    Tournaments Won
    0
    Nerf? Yes
    Cap? No
    Buried Treasure of Nanana
    Warrior of the Blue Phoenix/ Greatness, Reborn
    My tournament achievements

  6. #16
    Senior Member Airact's Avatar
    Join Date
    Jan 2012
    Location
    Finland
    Posts
    3,313
    Tournaments Joined
    5
    Tournaments Won
    0
    Quote Originally Posted by 4Ak View Post
    ...a 2cc that can pretty easily and fairly consistently grow to 10+/10+ is imo tad too strong - full stop
    Please tell me how you can easily and consistently grow a wisp to 10/10.


    I dunno, I haven't really seen anything worth nerfing. Then again all of the 7cc allies are unplayable so I kinda get what people mean by this maybe being too strong in comparison.

  7. #17
    Senior Member Bazzel's Avatar
    Join Date
    Aug 2013
    Posts
    214
    Tournaments Joined
    1
    Tournaments Won
    0
    I bet if it was a shadow ally we wouldn't be having this discussion .
    Why dont they nerf the"what a big teeth" weapon , unlimited durability.
    Imagine how useful a weapon like that would be for amber and other human heroes. But no, only shadows get an 2cc ally that cant be shut down unless 3 damage is dealt to it that early on. Or lets talk about the 4cc wulven ally that takes no combat damage. Is no wonder the meta goes like this
    Shadow: banebow,zaladar,mayiya,darkclaw.
    Human: ambar,eladwen,

    Oh yeah lets not forget how strong the priest are. Hahahahaha
    I think everybody that is hating on aetherborn wisp is because they know meta is goin to switch to humans.
    wulven has been giving too much power to the shadow side , plss let us have the one allie that might even things out.
    Last edited by Bazzel; 03-20-2014 at 10:29 AM.

  8. #18
    Senior Member Bazzel's Avatar
    Join Date
    Aug 2013
    Posts
    214
    Tournaments Joined
    1
    Tournaments Won
    0
    I vote no cap
    No nerf

  9. #19
    Senior Member maskee's Avatar
    Join Date
    Jan 2013
    Location
    Czech Republic
    Posts
    522
    Tournaments Joined
    0
    Tournaments Won
    0
    Not sure if cap is the best way to nerf it... but if it is, I recomend cap to 6/6 or even more just bcs I want to see those wisp only strategies playable if it will be lower. No one will play it.
    IGN: TJ Maskee - Proud member of Team Juggernauts !

  10. #20
    DP Visionary 4Ak's Avatar
    Join Date
    Jun 2013
    Posts
    868
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by Airact View Post
    Please tell me how you can easily and consistently grow a wisp to 10/10.


    I dunno, I haven't really seen anything worth nerfing. Then again all of the 7cc allies are unplayable so I kinda get what people mean by this maybe being too strong in comparison.
    @Bazzel - no, it's not about hatred towards Aetherborn Aramia, i am not too worried about AW as such, i am slightly concerned abt this whole combo that is simply very very hard to shut down if it gets set up early game

    - god-rush Elad is strong when she sets up her game, but u can deal with it
    - Amber is definitely one tuff nut to crack, but u can deal with her as well
    - t2 AW hidden behind t1 Birgitte followed by an insane cycle of Bucaneers is way too much to handle for most decks, yes, it is perfectly possible to deal with it, however by the time most of other decks can PLAY tools that would counter it it usually too late

    @Airact - i agree 10/10 is maybe too much, however i just wanted to emphasize how insanely quickly it can grow (..apart from that i just played two games and in first one i got AW to 10/10 and in second 14/14, hidden behind 2x Birgitte)

    ...now, please dont get me wrong people, i'm all for new strategies and synergies, but as much as i dont want Wulven to destroy this crazy super cool deck i just cannot help the feeling we're gonna be seeing it a LOT when it hits Live the way it is now. i am pretty sure that many people who only care about Top100 will go for this deck simply because it is SO fast (...when it works).
    could be that not many players use it on Test these days, but then, not many players on Test these days xD
    "This is who I am, nobody said you had to like it."

    TJ 4Ak
    Vermilion Bird
    The Holy Beast of...
    Team Juggernauts

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •