Originally Posted by
Atomzed
Yup, that's what I realised. Say you have a featured hero with red, yellow or green as primary color. When the hero is buffed, it will take away all the colors for patch and his red become worthless.
I seen roster who deliberately keep their other heroes under levelled so that they can maximise patch red. That's too much planning for me.
Another point to note for 5/3/5 patch is that the green still works well with low cost ability. Like cpt marvel, her red is so low cost. I could fire off 2 red blasts after I use patch green. It's not cmag OP but still strong enough as a finisher.
Patch green also worked well with daken blue. Daken blue only 5 AP and it's easy to have 10 blue; fire off 1 patch green. Kill off 2 characters with 2x daken blue. Kill off last character with match dmg.
All in all, I believe that 5/3/5 patch is the more flexible option. Changing playing style is easy (use patch green as a finisher only). Changing your team to tank 3 or more colors is tough.
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