Yeah, if you are losing games because your
Blood Frenzy is killing you, then in a vast majority of cases, either your deck is made up of poop (in which case, it doesn't matter how much poop you draw; it's still just poop) OR you're a bad player and not taking appropriate advantage of the strongest card drawing engine in the game.
Retreat is a great situational card. Not necessarily an auto-include, but not a bad choice by any means.
War Banner is okay, but only if you're running a very ally-heavy deck.
I'm torn about
Enrage. While the good player in me knows there are better ways to spend 4 resources, the experienced player in me knows that many games I play come down to the wire, and if I had one more turn, I could have won.
Enrage does afford me this opportunity. 10 life will typically buy at LEAST one more turn, and not just at the last minute. If I play it on turn 6, then i'll likely live to turn 10, rather than losing on turn 8 or 9.
Rampage. Terrible card. Seldom will it gain you more than 10 life anyway, so if you're gonna play life gain, you may as well play the one-time shot of
Enrage for the same resource cost to get 10 life. Plus, Rampage is situational; you have to kill allies to trigger it at all.
Enrage is automatic.
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