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  1. #111
    Senior Member Twio's Avatar
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    Quote Originally Posted by Fou DeLile View Post
    Regarding Sword Thief, I find him very playable. If he had Seductress's stats it wouldn't even be a contest.

    That being said, the Test Server meta isn't the most competitive environment so all analysis should be taken with a grain of salt...

    Also, I haven't played them much but I've been on the receiving end of quite a few Racagers asswhoppings.

    It shouldn't be a contest. Would Mages ever consider running Special Delivery over Fireball? Sword Thief should basically be a Rogue auto-include. No class-specific card should be able to be replaced with a faction-specific card imo. Seductress will still see a ton of play in Warriors and Mages.

    Both cards are exactly the same except:
    -Sword Thief can be used regardless of each player's resources
    -Layarian Seductress has +1 health and prevents allies from using activated abilities.

    Imo, Seductress is better. She survives Zalblast, Majiya, and most 3cc allies. She stops PB, DMT, Murderous Hulk, Voracious Arachnid and heaps more. And she has boobs. Case closed.


    After spending some time using Ravagers, I've decided that they aren't really bad, just a little inconsistent (if you don't draw items) and very hard to play well. Once you get good with them though, they are decent. However, Spitfire Hound is garbage and I wouldn't even think of running him. Maybe if he was a 2/3 so he could be useful if you have no item to destroy, I'd consider. At the moment I'm running Ironhide Karash / Yari Bladedancer depending on what hero I'm using.
    Last edited by Twio; 03-28-2014 at 11:27 PM.
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  2. #112
    DP Visionary FDL's Avatar
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    Quote Originally Posted by Twio View Post
    It shouldn't be a contest. Would Mages ever consider running Special Delivery over Fireball? Sword Thief should basically be a Rogue auto-include. No class-specific card should be able to be replaced with a faction-specific card imo. Seductress will still see a ton of play in Warriors and Mages.
    I don't like this 'class card should be powerful' rule. I know it came from Wulven but still. (it's not even enforced anyways)

    Class cards can be powerful (like Fireball) but so can Neutral or Faction cards.

    Sword Thief gives Rogues options other class don't have (like running up to 8 disablers). That's good enough for me.
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  3. #113
    Chat Mod Kip thorp's Avatar
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    Quote Originally Posted by Twio View Post
    Imo, Seductress is better. She survives Zalblast, Majiya, and most 3cc allies. She stops PB, DMT, Murderous Hulk, Voracious Arachnid and heaps more. And she has boobs. Case closed.
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  4. #114
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    Quote Originally Posted by Twio View Post
    It shouldn't be a contest. Would Mages ever consider running Special Delivery over Fireball? Sword Thief should basically be a Rogue auto-include. No class-specific card should be able to be replaced with a faction-specific card imo. Seductress will still see a ton of play in Warriors and Mages.

    Both cards are exactly the same except:
    -Sword Thief can be used regardless of each player's resources
    -Layarian Seductress has +1 health and prevents allies from using activated abilities.

    Imo, Seductress is better. She survives Zalblast, Majiya, and most 3cc allies. She stops PB, DMT, Murderous Hulk, Voracious Arachnid and heaps more. And she has boobs. Case closed.


    After spending some time using Ravagers, I've decided that they aren't really bad, just a little inconsistent (if you don't draw items) and very hard to play well. Once you get good with them though, they are decent. However, Spitfire Hound is garbage and I wouldn't even think of running him. Maybe if he was a 2/3 so he could be useful if you have no item to destroy, I'd consider. At the moment I'm running Ironhide Karash / Yari Bladedancer depending on what hero I'm using.
    I'm coming to the same conclusion, with Garth nerfed and RLT about to go to 3CC sword thief really should go back to its original stats, 2/3 is pretty poor. Ability to "stun" Dakrath is the only real advantage it has.
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  5. #115
    Senior Member Ranĝelo's Avatar
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    Quote Originally Posted by ocnarb View Post
    Just remove it from hunter and make it a little better for Serena
    I agree about Thoughtripper's Cutlass.

    Aetherborn Wisp and Glimmer of Hope...
    Aetherborn Wisp had 6 attack points against me... i think it should have an attack point limit.


    What about Wulwen scout? No discussion... it's overpower, obviously.
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  6. #116
    Senior Member Daemon Rayge's Avatar
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    Quote Originally Posted by Ranĝelo View Post
    I agree about Thoughtripper's Cutlass.

    Aetherborn Wisp and Glimmer of Hope...
    Aetherborn Wisp had 6 attack points against me... i think it should have an attack point limit.


    What about Wulwen scout? No discussion... it's overpower, obviously.
    Wulven Scout is no different than Tracking Gear, except with a body. No one uses that, and I don't expect Scout to be very useful either except in niche situations.
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  7. #117
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    Quote Originally Posted by Fou DeLile View Post
    I don't like this 'class card should be powerful' rule. I know it came from Wulven but still. (it's not even enforced anyways)

    Class cards can be powerful (like Fireball) but so can Neutral or Faction cards.

    Sword Thief gives Rogues options other class don't have (like running up to 8 disablers). That's good enough for me.
    Actually, I haven't even seen Fireball used that much on the test server.

    I might even go as far as to say that Fireball is no longer a measure of a good card, just a decent card.
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  8. #118
    Senior Member Airact's Avatar
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    Quote Originally Posted by Ranĝelo View Post
    I agree about Thoughtripper's Cutlass.

    Aetherborn Wisp and Glimmer of Hope...
    Aetherborn Wisp had 6 attack points against me... i think it should have an attack point limit.


    What about Wulwen scout? No discussion... it's overpower, obviously.
    What?

    Wulven scout is terrible.

  9. #119
    Senior Member Ranĝelo's Avatar
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    Quote Originally Posted by Kaos Dark View Post
    Wulven Scout is no different than Tracking Gear, except with a body. No one uses that, and I don't expect Scout to be very useful either except in niche situations.
    Yes, it's a 3/3/4 ally. Very good atk/life for a cost 3... i think it can give a great advantage if summoned on turn 3. Maybe you are right, we will see. Yesterday my opponent had it and i killed, because i didn't want my hand is visible.
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  10. #120
    Senior Member dranjo's Avatar
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    I think Wulven scout's ability should be an active ability with cost 1

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