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  1. #1
    Senior Member Rivozzz's Avatar
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    Broken Overpowered Card ?!!

    Forsure anyone in the beta must have faced this card.. Aetherborn Wisp..

    This card is insanely overpowered especially when couple with Aramia which will be the much more wore version of amber, which can be unstoppable

    First the game starts like them
    T1 brigetter skullbone (protector)
    T2 Aetherborn Wisp
    T3 Aetherborn Wisp and Aramia activate her ability and play Abomination Factory, activate it, Discard and play Buccanner, one get Aetherborn Wisps gets 3/3 and other 4/4
    T4 2 Glimmer of Hope and bringing at least 1 if not 2 Buccanner, activate Abomination Factory, Both Wisps gett insanely powerful something like 7/7 or 8/8, i dont know..

    So by Turn 4 you have
    Brigetter skullbone (protector), 1 to 3 Buccanner, 2 insanely powerful Wisps which can even kill you (thats apart that there is still fire balls and Supernova waiting)

    I dont know how such combo be stopped, even the 2cc control cards (WHICH I STRESS SOME BUT NOT ALL HEROES HAVE), will never be able such a bug swarm of powerful beasts at turn 4 hiding behind a protector which you must deal with before dealing with others..

    And you will never be able to stop all the swarm, maybe decrease its harm form severey damage, to moderate damage which can be easily finished by spells

    Not only This...Things can get a little wild if he has this Dagger of fate in his hand to deal with any ally i may shyly bring or go from so early up to the throat to my hero, adding to this swarm asif i needed it

    And the cycle goes on...

    Play road less traveled, return buccaneer to your hand boosting Both Wisps, the activate abomination factory re-summon buccaneer, and Boosting the wisps

    For sure Aramia will be extremely OP if left like this .

    We will keep denying it, then every one will be playing it in QM to reach easy high ratings in QM, and come at forums and say Dont believe its not OP.. I can see this person coming and saying this it, and playing this combo on QM

    And this means another thing, death to control decks, now the race who is fastest and who wins the rush...and not regular rush, its the insane rush


    AT least this WISP
    Should be Unique and should cost 3cc
    Last edited by Rivozzz; 01-16-2014 at 09:12 PM.

  2. #2
    Senior Member Airact's Avatar
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    And now let's calculate the odds of that actually happening.



    You'll maybe win one game here and there, if you're optimistic.

  3. #3
    Senior Member Rivozzz's Avatar
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    Happened to me at least 3 times in an hour..
    and in one game which i holded up a little bit and decrease he intial damage , supernova finished any laste hope

  4. #4
    Senior Member Airact's Avatar
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    We'll see once the first tournament results come in.


    I don't think it's OP but I'm fairly sure I can't explain why (and this is not because I don't have any).
    Last edited by Airact; 01-16-2014 at 07:14 PM.

  5. #5
    Senior Member AnomalousT's Avatar
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    Yeah. . . if you don't pull of that epic combo at the beginning, you're probably doomed against a control deck. And don't all the classes have low cost control cards? Crippling blow, consuming fear, poison arrow/perfect shot, retreat!/Tidal wave, sword thief/Garth's Concoction, captured prey, shocking grasp/mind control.

  6. #6
    Senior Member Jo3yb0i's Avatar
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    nice combo there =)
    "Try and try until you die...or succeed...whichever comes first"

    Jo3yb0i - Knight of Dark and Light
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    Drawing Power - A Brief Analysis of Draw Cards

    My PM | <(^.^)> | Helpful Links | <(^.^)> | IRC | <(^.^)> | IRC + Game | <(^.^)> | SE DeckBuilder

  7. #7
    Senior Member Rivozzz's Avatar
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    are you saying tunr 5 Tidal wave??
    MAn you will in turn 3, 4, 5 (before your 5th turn if you are going second so his fifth is before your fifth) it will be game over!!!!

    And one thing Dont say crippling BLow, you have to deal with The protector first then 2 wisps and some buucanner, and a dagger of fate waiting, you cant deal with all this by a CP!!!!

    And what about Heros which doesnt have much 2 cc controlling card, to deal with all this swarm, huh??

    Is the game turned now to who is the fastest?? what happen to control decks??

    At least this WISP should be 3CC or UNIQUE, if we insisit on it

  8. #8
    Senior Member Palestitch's Avatar
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    I play Zhanna tahe 16 damage heal 6 damage and Tidal Wave leaving him with no cards in hand me at 12 health and stocking up and a lot of control cards.
    Expect the Unexpected! - TJ´s worst writer.

    For the player I am now, I would like to thank:

    Busti: For always chatting and helping me out.
    Bluejet24: For giving me the chance to join TJ when I was just a noob.
    Raphael Majere: For simply being the best in every way possible.

    IGN: TJ PaleStitch

    Formerly known as Barcafan.

    I am a avid streamer, come check it out! www.twitch.tv/palestitch

  9. #9
    Senior Member Rivozzz's Avatar
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    so you are a lucky Tidal wave, hope every hero has a tidal wave
    But yeah, not much are that lucky..

    But can every one heal this 16 damage you got ?? not many unluckly

  10. #10
    Senior Member Palestitch's Avatar
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    regardless of that: You are talking about the nut draw. I can give you a nut draw for every deck which counters said line of play.
    Expect the Unexpected! - TJ´s worst writer.

    For the player I am now, I would like to thank:

    Busti: For always chatting and helping me out.
    Bluejet24: For giving me the chance to join TJ when I was just a noob.
    Raphael Majere: For simply being the best in every way possible.

    IGN: TJ PaleStitch

    Formerly known as Barcafan.

    I am a avid streamer, come check it out! www.twitch.tv/palestitch

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