Close

Page 9 of 36 FirstFirst ... 789101119 ... LastLast
Results 81 to 90 of 358
  1. #81
    Senior Member Veles's Avatar
    Join Date
    Nov 2012
    Location
    Serbia
    Posts
    4,394
    Tournaments Joined
    29
    Tournaments Won
    2
    ETC Nikola vs Capo 9

    Death Mage Thadeus had Embers of The Just attached and I couldn't use his ability.
    Retired Card Game Designer

    “Let the future tell the truth, and evaluate each one according to his work and accomplishments.
    The present is theirs; the future, for which I have really worked, is mine”
    ― Nikola Tesla

  2. #82
    Senior Member Fortana's Avatar
    Join Date
    Feb 2012
    Posts
    275
    Tournaments Joined
    0
    Tournaments Won
    0
    Multiplayer sync error

    Fortana vs Shadowking74

  3. #83
    Junior Member
    Join Date
    Jan 2014
    Posts
    7
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by Gondorian View Post
    Hi. You need to use Cleric's Mantle first so that your ally is waiting for when something is targeted and destroyed. Then you can kill something and activate Obelisk to destroy item/ability which will then make the ally you targeted with Mantle attack the hero. And it will attack each time another item/ability is destroyed regardless of being exhausted. (Auto-attacks don't mind if your ally is already exhausted.)
    Ok, wasn't sure because of clerics wording, saying if able...
    So I should be able to use it on any Ravager before or after attacking with him...
    I will try again, but like I said I did try it once the way you explained, and the targeted ally didn't attack (he was not exhausted)...
    Thanks for your response.

  4. #84
    Junior Member
    Join Date
    Jan 2014
    Posts
    7
    Tournaments Joined
    0
    Tournaments Won
    0
    Update: I tried Clerics Mantle again and it seemed to work properly...

    So my only question now would be on the original game I posted about...
    Clerics Mantle was used on Ravager ally Cleric of the Asyn... Then when I destroyed an item the ally's ability kicked in (he became 7/10), but he did not attack...
    I thought maybe his ability kicking in effected clerics mantle to where it didn't activate...
    And with that I'm going to leave it be...
    Thanks for all the help... Great game.
    Last edited by Bhughes02; 01-21-2014 at 06:37 AM.

  5. #85
    Senior Member painful_smile's Avatar
    Join Date
    Feb 2012
    Posts
    1,178
    Tournaments Joined
    3
    Tournaments Won
    0
    Blog Entries
    1
    Twilight champion and another twilight. Both 1hp, both poisened.
    If the other twilight was played first, twilight champion will surviwe. If not it will die.

    Both should die at the same time normally and not one after the other.
    Last edited by painful_smile; 01-21-2014 at 03:22 PM.
    “Let’s show Kira…that the good guys always win.”
    The L of A1 - Evolution in Theory

  6. #86
    Senior Member Buqs's Avatar
    Join Date
    Jun 2011
    Location
    Georgia, USA (GMT-5)
    Posts
    2,308
    Tournaments Joined
    3
    Tournaments Won
    0
    I don't remember games but bone saber retaliation attack from allies are not being performed in correct order.

    2 different games it happened this morning.

    One game I had sk on board revived dakrath attacked with saber and dakrath performed retaliation attack.

    Other game I had 2 cryptspawn hounds on board and again second one performed retaliation attack.

    I know I reported before but this is just a confirmation.

    If intended retaliation ally is supposed to be random (of allies with same highest attack) then just tell me this is intended and I'll leave it alone.
    EveryThing Changes

    "The difference between the possible and the impossible lies within a persons determination" -- Tommy Lasorda

    Check out my decks and others at Shadowera.net. Shadowera's #1 Super Fan Site!



  7. #87
    Senior Member Xander Spitfire's Avatar
    Join Date
    Sep 2011
    Posts
    998
    Tournaments Joined
    10
    Tournaments Won
    0
    Thick Hide prevents Confluence of Fates damage at the end of the turn (Tested vs AI). Bug or not?
    Evolving Through Change

    "I was in the Virgin Islands once. I met Jasmine. We ate lobster, drank Piña Coladas. At sunset we made love like sea otters. That was a pretty good day. Why couldn't I get that day over and over and over?"

  8. #88
    Junior Member
    Join Date
    Nov 2013
    Location
    Madison, Wisconsin
    Posts
    19
    Tournaments Joined
    0
    Tournaments Won
    0
    fecal vs jcbow

    Anmor's Call: Allies killed by Mark of the Feared are not being sent to resource pile.

  9. #89
    Senior Member
    Join Date
    Jun 2013
    Posts
    178
    Tournaments Joined
    1
    Tournaments Won
    0
    Quote Originally Posted by Xander Spitfire View Post
    Thick Hide prevents Confluence of Fates damage at the end of the turn (Tested vs AI). Bug or not?
    That sounds like exactly the sort of damage Thick Hide is supposed to prevent. (Remember that in Meltdown, thick hide has always prevented Blood Frenzy damage.)
    "But the fruit of the Spirit is love, joy, peace, patience, kindness, goodness, faithfulness, gentleness, and self-control. Against such things there is no law." Galatians 5:22-23

    Member of guild: Enlisted to Endure
    IGN: e2e luminos

  10. #90
    Senior Member Fortana's Avatar
    Join Date
    Feb 2012
    Posts
    275
    Tournaments Joined
    0
    Tournaments Won
    0
    Fortana vs Streetsahead

    His Praxix dealt 6 dmg to my ally with his SE ability

    Am I reading this wrong?

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •