Take a look at this card...
Curse of the Aldmor Neutral Ability Attachment 2 Attach to target ally. That ally has Sustain 1SE.
So, moral of the story here is that if your opponent doesn't have a way to kill or retreat his/her own ally there is a relatively easy way to make sure their hero doesn't gain shadow energy on their turn. Currently, most strategies do not carry cards that can kill or retreat their own allies. This strategy might force more to.
If you are a warrior all you need is to cast Crippling Blow and Curse of the Aldmor on the same ally.
Elementals can use Captured Prey and Curse of the Aldmor to the same effect.
Raven, Ankle Breaker, Marshland Sentinel, Punishers Gauntlets (I'm sure there are more) also can be used to potentially permanently disable allies that could remain on the field and be targets for Curse of the Aldmor.
So.. basically for 4-5 resources you are casting a bodiless Priest of the Light every turn. Amber and Dark Claw could be good using this (especially in combo with Jewelers Dream). Vess Swfthands could be crazy effective using this.
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