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  1. #1
    Senior Member udy's Avatar
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    Ythan Redthorn, Rush of the Twilight Deck

    Ythan Redthorn, Rush of the Twilight Deck

    ===============
    ***HERO***
    Ythan Redthorn

    ***Allies (19)***
    4x Twilight Herald
    4x Twilight Opportunist
    2xTwilight Shaman
    2x Twilight Warden
    1x Twilight Ritualist
    4x Demetreyo, Twilight Extremist
    2x Twilight Champion

    ***Abilities (13)***
    3x Strength of Conviction
    4x Bad Santa
    2x Poison Arrow
    3x Road Less Traveled
    1x A Legend Rises

    ***Items (3)***
    3x Twilight Eidolon

    ***Armors (3)***
    3x Ritualist's Headdress

    ***Weapons (2)***
    2x Feathered Longbow

    TOTAL: 41 cards + Hero

    credit: deck building using http://deck.shadowera.net/fates/

    This deck aim is to rush ur opponent with the synergy between twilight's allies and Ythan's ability.

    Ythan Redthorn 28HP 4SE: Target friendly ally can attack 2 times this turn, and has +1 attack and ambush until the end of the turn.
    Its not hard to have an ally with 6 or more ATK in this deck. With Ythan's ability, it will deal 14 dmg in one blow.
    ex: a hasted Demetreyo attached with Streng of Conviction= ally with 6 ATK


    Demetreyo, Twilight Extremist 3CC 4ATK 1HP While there is another friendly Twilight ally in play, Demetreyo has haste. Demetreyo is killed at the end of the turn he was summoned.
    like everyone have said, a living fireball. With so many twilith's allies in this deck, it wouldnt so hard to get him berserk

    Twilight Ritualist 3CC 2ATK 5HP 2: Target enemy item or ability with cost 3 or less is destroyed, and
    Twilight Ritualist is killed at the end of your turn.
    This deck dont bring any item destroyer ability, this ally is the substitute. It only can handle 3cc item or lower, but it have 2/5 body, so the trade is not so bad

    Twilight Warden 3CC 3ATK 3HP Steadfast. While there are at least 3 Twilight allies in your graveyard, Twilight Warden has +2 attack and +2 health.
    3/3cc for 3/3 is not so good, but once he saw 3 of his comrades have died, he would become mad like Hulk

    Twilight Herald 1CC 1ATK 1HP 0: Target friendly ally gains +1 base attack and +1 health, and Twilight Herald is killed at the end of your turn.
    Finnaly this lonely Twilight piooner meet the rest of her tribe. 1cc Twilight is very usefull to furfill other twilight requirement ability or to be sac to the headdress

    Strength of Conviction 1CC Attach to target friendly ally. That ally has +1 attack, or +2 attack if it is a Templar or Twilight ally.
    +2 ATK for 1cc. Very good combine with: Ythan ability,

    Ritualist's Headdress 2CC 3DUR 1DEF 1D: Target friendly Twilight ally is killed and target other friendly ally gains +2 base attack and +2 health.
    Very good tool, u can attack with 2 of ur twilight then sac it to strengthen other. Or sac ur allies that would go to graveyard at the end of the turn anyway. Combine with Ythan ability, u could deal enormous dmg in one blow

    Twilight Eidolon 3CC When a friendly Twilight ally is killed, that ally is returned to play and Twilight Eidolon is destroyed. 0: Draw a card if you control 2 or more Twilight allies.
    Eidolon would not last long time on the field. But once it summoned, make sure u have 2 Twilight so at least it would draw u a card before it resurrect one of ur allies

    Twilight Champion 4 3 5 When a friendly Twilight ally is killed, Twilight Champion gains +1 base attack and +1 health.
    The last twilight I've add since this deck need so much of his tribe to work properly. Should I put another 2 copy of the champion replacing Aldon? The answer would need to wait till I can test it on Beta server

    Road Less Traveled
    cheat death for dying twilight and give u 2 card. And can be used to bounce a 11/11 wisp! Lol

    ===============
    changelog 1:
    -2 aldon
    -3 retreat
    -2 Wrath of the Forest (dunno why It never help me much in game)
    +3 Twilight Opportunist
    +2 Twilight Shaman
    +2 Poison Arrow
    reason: Need more T2 drop
    Sometime I need retreat, sometime i sac it... havent got any good solution for anti-ally cards here

    changelog 2:
    -2 Poison Arrow
    -1 Strength of Conviction
    -1 Feathered Longbo
    -1 Twilight Eidolon
    -1 Twilight Ritualist
    +4 Bad Santa
    +1 Twilight Opportunist
    +1 A Legend Rises
    Reason: Bad Santa and rush deck, do i really need to explain?
    Legend rise, a captured ally that suddenly freed with +2 atk, yummy

    changelog 3:
    -2 Retreat
    -1 Twilight Warden
    +3 Road Less Traveled
    Thanks for all ppl who suggested RLT

    In the end, this thread only theory-crafting the deck since I cant really test it yet.
    Pls speak up ur mind about this deck composition, weakness, strength and any other opinion in order to help Design Team balancing SF
    Last edited by udy; 02-03-2014 at 02:02 AM.
    INDO Language Sub-Forum

    [SF]Solo Nish/Loest
    Ythan Redthorn, Rush of the Twilight Deck
    Zaladar, Alpha Strike Deck
    Bloodfang, Howl of the Pack Deck

    Eyes of the Phoenix
    Warrior of the Blue Phoenix
    Greatness, Reborn


    IGN: BP Dragon
    Favorite SE activity: Meltdown & Deck-Building
    Favorite Card: Anklebreaker
    Favorite Hero: Majiya

  2. #2
    Senior Member Pat Jay's Avatar
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    thanks for sharing this, interesting concept!

    but i kinda think Ythan's ability is best suited to bobcat

    because going second you can cast bobcat on turn 4, use ythan's ability, then bobcat can attack for 4 haste damage twice with ambush

  3. #3
    Senior Member Minato's Avatar
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    Quote Originally Posted by Pat Jay View Post
    thanks for sharing this, interesting concept!

    but i kinda think Ythan's ability is best suited to bobcat

    because going second you can cast bobcat on turn 4, use ythan's ability, then bobcat can attack for 4 haste damage twice with ambush
    Does hero ability trigger bobcats ability actually?
    It says hunter ability.
    TJ Minato

    TJ's Yellow Flash

  4. #4
    Senior Member Yvan Antoine's Avatar
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    My idea was to mix bobcat and just few twilight and Templar. I would play zallen crusader then turn 4 play bobcat and strength of conviction or gambit.

    Might be a bit watered down but I only want enough twilight for demetryo.

  5. #5
    Senior Member Pat Jay's Avatar
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    Quote Originally Posted by Minato View Post
    Does hero ability trigger bobcats ability actually?
    It says hunter ability.
    Sorry I misread it yes it's hunter ability not hero ability

  6. #6
    Senior Member Lahiri's Avatar
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    Demetreyo + hero ability = 10 haste damage in da face.
    With Strength of Conviction he's insane.

  7. #7
    Senior Member ipoop245's Avatar
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    consider that you have next to no board after dealing damage , Into the Forest could be a nice card to stall
    It's always good to go back to your previous achievement and realize how mediocre it was , because it means that you have improved a lot since that time

  8. #8
    Senior Member udy's Avatar
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    A thread without reply is sucks
    I was starting to worried that SF deck thread is forbidden before Beta server start

    Quote Originally Posted by Yvan Antoine View Post
    My idea was to mix bobcat and just few twilight and Templar. I would play zallen crusader then turn 4 play bobcat and strength of conviction or gambit.

    Might be a bit watered down but I only want enough twilight for demetryo.
    Some Templar is very good combine with Ythan ability like Knight of Unaxio.
    I have theory-crafting Ythan with the templars, but it never cross my mine to use both templar and twilight on a same deck. Would be interesting if u care to share ur deck list

    Quote Originally Posted by Lahiri View Post
    Demetreyo + hero ability = 10 haste damage in da face.
    With Strength of Conviction he's insane.
    Demetreyo+ SoC + Ythan ability =14 instant dmg.
    And it only cost 4 resource, 4 SE, and need another twilight on play.
    Not to difficult to have.

    Quote Originally Posted by Pat Jay View Post
    Sorry I misread it yes it's hunter ability not hero ability
    Bobcat greatest drawback is that u need to cast another card in the same turn u played it to make it haste.

    Quote Originally Posted by ipoop245 View Post
    consider that you have next to no board after dealing damage , Into the Forest could be a nice card to stall
    I dont like stalling/def card in an aggresive deck.
    But maybe there a varian of Ythan deck that rely on several card combo to deal massive dmg. And stall before it found the right combo ingredient.
    INDO Language Sub-Forum

    [SF]Solo Nish/Loest
    Ythan Redthorn, Rush of the Twilight Deck
    Zaladar, Alpha Strike Deck
    Bloodfang, Howl of the Pack Deck

    Eyes of the Phoenix
    Warrior of the Blue Phoenix
    Greatness, Reborn


    IGN: BP Dragon
    Favorite SE activity: Meltdown & Deck-Building
    Favorite Card: Anklebreaker
    Favorite Hero: Majiya

  9. #9
    Senior Member Yvan Antoine's Avatar
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    http://deck.shadowera.net/fates/show...4zo3b3b455a355

    I looked at my decklist and the only templar is zallen, but it works well with bobcat. Also the road less traveled can be fun for those twilights who dont like to live.

  10. #10
    Senior Member udy's Avatar
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    Quote Originally Posted by Yvan Antoine View Post
    http://deck.shadowera.net/fates/show...4zo3b3b455a355

    I looked at my decklist and the only templar is zallen, but it works well with bobcat. Also the road less traveled can be fun for those twilights who dont like to live.
    cant wait to be able to test it at beta server
    INDO Language Sub-Forum

    [SF]Solo Nish/Loest
    Ythan Redthorn, Rush of the Twilight Deck
    Zaladar, Alpha Strike Deck
    Bloodfang, Howl of the Pack Deck

    Eyes of the Phoenix
    Warrior of the Blue Phoenix
    Greatness, Reborn


    IGN: BP Dragon
    Favorite SE activity: Meltdown & Deck-Building
    Favorite Card: Anklebreaker
    Favorite Hero: Majiya

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