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  1. #21
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    Quote Originally Posted by Palestitch View Post
    EP shouldnt kill him, since Bella wouldnt trigger on summon with EP either.
    There's a big difference in the wording between Bella's ability and Demetryo's, though.

    Belladonna: "When Belladonna is summoned, draw a card."

    It's pretty clear her affect only triggers when she is summoned, which only happens once.

    Demetreyo: "Demetreyo is killed at the end of the turn he was summoned."

    Depending on how you interpret that, it's not that same as "When Demetreyo is summoned, he is killed at the end of the turn." If it was worded this way, there would be no question that he would stay alive after being brought into play by EP.

  2. #22
    Senior Member Rivozzz's Avatar
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    Shattered fates interactions






    Demetreyo, of course if there is Twilight ally in play, could have nice combos

    First combo with Growing Bog Dweller . Turn 5 play Bog. turn 6 Play Demetryo, Do 4 damage, make GP kill him, gets boosted to +5/+8

    Second combo is After you play Zailen Crusader, then play Demetryo + Treasured Heirloom for price of 4cc combined for both cards (crusader effect), then die and get 2 cards

  3. #23
    Lead Developer / Designer Gondorian's Avatar
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    Quote Originally Posted by QuantumNinja View Post
    Technically, Demetryo was still summoned that the same turn. Whether that condition remains valid or not when he dies... I'm not entirely sure, the more I think about it.
    When Demetreyo is revived, he's not the same ally. He's a new pristine one so anything that happened to the previous one is forgotten. So whilst the original one might have been summoned that turn, the one that comes back via Gravebone or EP was not summoned that turn.

  4. #24
    Senior Member Rivozzz's Avatar
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    More Mage Demetreyo interaction...For sure MAge Deck will have predominant Twilight Allies to make this going

    1) I said before Demetryo + Treasured Heirloom For 5 damage and draw 2 cards
    Then you may try to repeat it, to Get 2 Demetryo in your graveyards

    Then

    2) Then mages can Use A card called Undying Bond to bring Both Demetreyo cards back to your hand
    Last edited by Rivozzz; 12-19-2013 at 05:08 PM.

  5. #25
    Senior Member Jo3yb0i's Avatar
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    Quote Originally Posted by Rivozzz View Post
    If you are a shadow mage, There will be an interesting Loop Between DemeTreyo and Shadow Knight...And This Loop Will Be worse with Portal
    in meltdown this might be dangerous but remember he is a human ally that also requires another twilight to be on the field
    "Try and try until you die...or succeed...whichever comes first"

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  6. #26
    Senior Member Rivozzz's Avatar
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    Quote Originally Posted by Jo3yb0i View Post
    in meltdown this might be dangerous but remember he is a human ally that also requires another twilight to be on the field
    Totally forgot then Undying Bond Will be best for him with Human mages rush deck

    edited my above post

  7. #27
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    Quote Originally Posted by Gondorian View Post
    When Demetreyo is revived, he's not the same ally. He's a new pristine one so anything that happened to the previous one is forgotten. So whilst the original one might have been summoned that turn, the one that comes back via Gravebone or EP was not summoned that turn.
    Thanks. That's kinda what I figured, but it's good to have clarification.

  8. #28
    DP Visionary Shadow Mann's Avatar
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    Quote Originally Posted by Colosal View Post
    Why did you changed your IGN to "LoveUkyle"?
    Do you think he'd reimburse me for the 100SC to do it?
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  9. #29
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    One other combo that I don't think has been mentioned yet:

    Wrath of the Forest + Demetreyo acts like a cantrip, although you don't get the new card until the end of your turn (like Elizabeth Winterborn or Blood Moon).

  10. #30
    DP Visionary Shadow Mann's Avatar
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    Quote Originally Posted by QuantumNinja View Post
    Demetryo + Holy Shield could be an interesting combo. Maybe even include Divine Connection in there as well.

    It's probably too cute, but 5cc for a 4 attack ally with haste that can't be damaged on your opponent's turn is not too shabby. You'd even get your holy shield back on your next turn!
    How?

    [edit: nvmd...missed that you said maybe include Divine Connection]
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