Looks nice.
Another approach would be to have awesome rewards the first time you play it, but then after that your first play, give normal rewards (200 exp/40 gold) or something like that.
Looks nice.
Another approach would be to have awesome rewards the first time you play it, but then after that your first play, give normal rewards (200 exp/40 gold) or something like that.
iClipse - A1's Twilight Manipulator - A1 : Evolution in Theory
Part of PFG
- My psychiatrist told me I was crazy and I said I want a second opinion. He said okay, you're ugly too.
- Just remember...if the world didn't suck, we'd all fall off.
- With sufficient thrust, pigs fly just fine.
- I used to be indecisive. Now I'm not sure.
- A diplomat is someone who can tell you to go to hell in such a way that you will look forward to the trip.
Can't wait for this to become reality!
Avenger of Valhalla
Warriors of the Blue Phoenix
Greatness, Reborn
NachyoChez,
Is it any value to you;
- ideas and suggestions in regards to the types of 'missions', campaign story lines, reward systems, concepts (like the discussed difficulty), etc.
Is the pre-release stage beyond the point of incorporating ideas and content?
The Shadow Era Community may provide you with exciting and great ideas if you are interested.
There are some very easily implementable ideas already forming around the campaign features which could really add value to the Shadow Era product.
All community feedback is read, taken into account, and very much appreciated.
Campaign features can absolutely still able to be changed; based on testing and new ideas. Bear in mind, however, that there are tons of things that have to be taken int account. An idea can be absolutely stellar, but blocked for a myriad of reasons.
here is one idea: Human "AI"
Let humans que up to play the Campaign decks. If they lose the battle they earn 200 gold. If they win the battle they win 800 gold.
It would be a pretty fast way for players to grind gold, the AI would be more varied and improved for folks playing the campaign, and folks would get a chance to play some cards that they'd never have a chance to play with otherwise. Win-win-win.
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