I've been playing this deck almost exclusively this season with good success. Just want to know what everyone thinks and what changes would be beneficial. My current rating is 343 on an alt account and my main account is TJ ymantoine.
Zaladar
4x karash
2x Garg
2x morbid acolyte
3x dmt
3x shadow knight (also been using wraith with or instead)
3x furrion terror
4x mind control
3x shadow font
4x antimatter
3x sad lamb
3x shadow vein
2x morphic armor
3x shriek
1x Lln (had two but not always use it, 0 is an option)
2x soul reaper
A brief explanation
Karash is just a solid 2cc that can know out 5ho allies with ability
Morbid acolyte is great tech but for now I like having some gargs mixed in
Dmt and furrion terror for ping damage with ability
Wraith works very well for elementalis and handy for other matchups.
Shadow knight works well but not always necessary
Shadow vein is the star of this deck, once I can control the board I'll come out swinging and target allies or hit the hero if there's none. I often end the game with Shadowvein by hitting the hero and using my ability a few turns in a row.
3x shrieks is almost necessary, 2 isn't quite enough to handle jewellers dreams, draw engines or stalls.
2x morphic armor, very handy in certain matchups. For Gwen and dark claw you use to steal there rapid fire or ss and it slows then down plus u get a nice armor to soak up damage. It's actually not too difficult too beat Gwen unless she gets some itf rolling.
Amber I notice lately refuses to drop bf against zal so be aware you will be getting lots of allies Instead.
For lance just be cautions for spelleater bands.
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