Warning

Meltdown no longer rewards players as per the guide below. To view how players are rewarded in Meltdown, please click here

Introduction

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TL;DR (too long; didn't read) summary is in my 4th post in red

Meltdown can be both an exciting and rewarding way to play Shadowera!

In Meltdown, each player chooses 4 booster packs to open. These booster packs can either be "Call of the Crystals", "Dark Prophecies" or “Shattered Fates” booster packs. Out of the 4 packs, each player will construct a deck to verse each other with. Each player will choose 1 out of the 4 heroes available; and a minimum of 29 other cards from the remaining cards from the booster packs.Players can choose a different combination of booster packs if they are not satisfied with the set of cards they are presented with.Players do not get to keep any of the cards from the packs at the end of the match.

Since there are no faction or class restrictions in card usage (i.e. humans can use shadow cards and hunter heroes can use warrior abilities), Meltdown can be an interesting way to explore and exploit crazy card combinations and synergies!

In many ways, Meltdown is similar to any investment option available on the market. It has its risks and it has its rewards.

The aim of this guide is to help new players get a better understanding of what these risks and rewards are in Meltdown.

With a better understanding of these risks and rewards, it is hoped that new players will feel more comfortable and confident in participating in Meltdown; and thus be able to enjoy it more!

The Rewards

Each Meltdown week of competition starts and ends on Friday at 3:30PM GMT. At the start of the week, there is a starting prize pool jackpot of 1,000,000 gold.

The entry cost to play one Meltdown game is 200 gold. Out of that 200 gold, 100 is added to the jackpot. At the end of the match, the winner usually receives 80 gold and 30 points is added to their Meltdown score; whilst the loser receives no gold and no points added to their Meltdown score. If the match ends in a draw, both players usually receive 40 gold and 15 points is added to their score.

At the end of the week, prizes are given to the top players with the highest scores. The top 3 players receive a foil card of both the Legendary Allies. The top 4-10 players receive a single random foil of one of the Legendaries. And the top 11-50 players receive a single random foil card.

Also at the end of the week, all the gold in the prize pool jackpot is divided amongst the players. Players are divided into 6 tiers according to their final Meltdown score or rank. The bottom 50% of players are placed into the 6th tier and receive no gold; whilst the top 50% of players are placed into tiers 1-5 and receive a sum of gold in proportion to their Meltdown score. At this stage, it is unclear as to how exactly the tiers are allocated and how exactly the gold is divided but here is my understanding of how it works (the numbers may be wrong but Kyle tells me the general idea is correct):

An example of how tiers and gold are allocated

Let us suppose there are 100 players in a Meltdown week and there is a final jackpot of 1,000,000 gold. Players ranked 51-100 are allocated to the 6th tier and receive no gold. Players ranked 1-50 are divided into tiers 1-5 similar to as follows:

- Tier 1 is defined by the top 1% of players and receive 18% of the gold.
- Tier 2 is defined by the top 12% of players minus the players in tier 1 and receive 50% of the gold
- Tier 3 is defined by the top 24% of players minus the players in tiers 1-2 and receive 20% of the gold
- Tier 4 is defined by the top 34% of players minus the players in tiers 1-3 and receive 7% of the gold
- Tier 5 is defined by the top 50% of players minus the players in tiers 1-4 and receive 5% of the gold

Each player then receives a sum of gold equal to their Meltdown score divided by the total tier Meltdown score multiplied by the amount of gold allocated to the tier. Refer to the table below which illustrates all this:

The GMP has been calculated for each player which is the amount of gold received per Meltdown point earned. As you can clearly see, the higher the tier that one achieves, the more gold one receives per Meltdown point earned.

Conclusion

Since it costs a significant amount of gold to play Meltdown; and since the reward can vary from 0 gold to a lot of gold - it is entirely possible that costs in playing Meltdown could exceed the reward.

As a result,it is entirely possible that you could make a loss in goldafter the jackpot is divided and after taking into consideration the gold received from wins and the gold spent on entry costs.

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