Deck Slot 3: Fatty Build
Gravebone x1
Allies: (17)
Ironhide x4
Gargoyle x4
Morbid Acolyte x3
Plasma Behemoth x4
Kairos x1
Ogloth x1
Abilities/Items/Attachments: (23)
Fireball x4
Lightning Strike x4
Nova x3
Tome of Knowledge x3
Sac Lamb x2
Consuming Fear x3
Bloodthirsty x2
Shriek x2
Sleeve:
Blood Moon
TOTAL: 41
Resource Curve:
1cc - 2
2cc - 12
3cc - 13
4cc - 4
5cc - 7
6cc - 2
General Play Style:
This deck is a traditional fatty build. It has good early game with allies, abilities and CF. PB is the star of this deck. He has potential to deal with multiple targets and deal massive damage, and with the inclusion of bloodthirsty he can quickly get out of control and help you draw some cards at the same time. Oggy plays a similar role to PB. The higher health means you can still oggy bomb and bloodthirsty with ability can quickly get his attack/health levels up. Kairos is also in because I prefer not to play with ST or get caught with 2 unique high cost allies. While BT can be good with Kairos it's not really as great with other 2 allies. Kairos is good because of high health, steadfast and retaliation damage. GBs ability lends the opportunity to stall with bloodthirsty in hand and wait until you get the board to play it safely. Nova + ability pretty much guarantees this can happen often.
Some of the Medium to Good Matchups:
Amber. We've got a large number of hard to kill allies so they will generally require 2 sources of damage to kill. CB can minimize the effectiveness of PB but they must be completely killed to be non-threatening, which means you can revive them often.
Amber will typically use allies lite on HP so nova can easily reset the board, also bloodthirsty can assist in keeping pace on draw. Kairos can reduce the chances of
Amber death racing if you can get to him and he doesn't get CBed.
Gwen. This match really all depends on if Gwen is playing with ITF and/or how much damage you can put down before she gets set up. Typically shes got until turn 6 before she takes off and GB has enough early game to put the pressure on.
Bazaar should be shrieked immediately. Save your Sac Lamb/Novas for denying Gwen healing opportunities. Nova is also able to deal damage and bypass ITF. Kairos is great for retaliation attacking Gwen. He will take a beating too, but he helps to reduce the weapon durability much faster.
Nishaven. We are going to combat Nish with lots of hard to kill allies. most allies are going to require 5+ damage to remove which put them just out of nish blast range. Nish typically has a rush deck, or a high costing deck. The high cost version may be solo with either Vow or DoU, Vow version can become difficult if he gets set up properly. Rush version is easier as Nish can't control your allies like
Eladwen can, and he also has to have a higher resource count. Drawing on ToK becomes too slow of a draw for this, so he may be playing with bad santas.
Lance. Morbid Acolyte and PB are the stars in this matchup. They are able to bypass the stealth effects of Lances ability and both generally are allies
Lance want completely removed from the board. IK is another ally the performs well against lance because he is immune to anklebreakers. He also generally becomes the target of an assassination or hasted ally attack depending on the state of the game. Shriek is for IGG and CF can really assist in numbing the effects of ravens (as can MA). This is a much more winable matchup than a CotC
Lance.
Serena. This can be a good matchup for you. Weve got 6 good fatties but really PB is best followed by Kairos. PB again will be the superstar. A buffed weapon is not strong enough to take out PB on its own so
Serena will be forced to disable with anklebreakers or combo up to take him out until he is removed from board. Kairos is decent, as
Serena may decide to go for the hero, force discard, then deal with combat to Kairos as a 4/4 HP swap. Black Garb can be problematic, so you will may want to use a shriek on this at a key point in the game. But do remember she is probably holding onto another one so make sure the damage is large enough to justify its use (since you would not be using on IGG). If you can get ahead on the board with a few allies you can really make
Serena suffer but she does have the tools to potentially own you. Skill of
Serena player is heavily a determining factor in this one.
Ter Adun. PB is king in this matchup. Your not going to have a reliable draw engine so slow playing will kinda be forced on you. PBs ability is unaffected by attack modifiers (CB, Punishers Gauntlets, etc) so you will typically have a consistant source of damage and the 5 health usually mean 1-2 turns of surviveability.
Gravebone. OK so this deck has the tools to deal with a
Gravebone. Some key allies will be Oggy and Kairos because of their nova surviveability. PB is still good too. This matchup will typically go to howmever can get setup properly first.
Darkclaw. A solo darkclaw should not present a ton of problems. If you can get your allies down early and put the beating on him. IK and Gargs are not affected by an unbuffed WBT so swing away. They will become the targets for NYRM. Captured prey can be troublesome because it shuts down PB completely (as well as DCs hero buff w/ speedstrike), but we've got enough of them to get a rotation going to get the big damage in. You've also got shriek which you can use a critical points for WBT or EA, basically when certain allies are about to die.
Moonstalker. As a Mage this is already a favorable matchup and cycling PB just isn't even fair.
MA is primary board choice over Gargoyle for any allies that may be included in opponents deck (I usually try to keep 1 MA on board at all times. Once PB is in graveyard he becomes primary revive and MAs should be played from hand as support. Shriek for stall tactics if board is set up for big damage, or for EA to reduce DoTs on your allies.
Elementalis. This is probably the best shot GB has at good matchups vs
Elementalis, which is only better if opponent has a bad opening. The really hard to kill allies that
Elementalis produces usually means you are fighting from behind and having to use DD to help chop down the HP of those allies so that you can kill them off with some form of combo technique. If you can drop PB on empty board and have him stick for a turn or 2 while you build momentum you can get the win. CF becomes a big assistance in this matchup, but be careful about leaving opposing allies alive because of Superfocus. If
Elementalis build is Sanctuary/
Interference build you are probably in for some trouble.
Zaladar. This matchup has tons of things that Zal hates. Lots of hard to kills Gargoyles and MA, and PB has low attack so retaliation from MC is low. Zal still has a shot at winning but he's going to sweat and it should be a close match.
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Majiya is probably the worst matchup for these 3 decks.
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