How about making it a Hunter hero ability?
Death Trap sounds like something a hunter would use.
How about making it a Hunter hero ability?
Death Trap sounds like something a hunter would use.
I can resist everything except temptation.
As what I know in magic, destroy is different from take damage (or harmed).
What will i suggest is change the wording of Holy Shield to " Target Ally/Hero (well, i guess we do not have a card can kill the hero directly) cannot be killed and take 0 damage until end of the turn"
Well, i do not like the wording like "harm" that is not specific enough
I like this card (especially against Infernal Gargoyle), but as stated in this post and my feedback post (in the Beta Feedback forums) this is one of those cards where the wording is either incorrect or misleading. The *assumption* is NOT that damage is the only way for anything to die. Therefore an ally being killed would not be the same as being "damaged to death". I think this either needs to work against allies with protection from damage or the wording needs to be changed so that it implies damage.
Power level: unsure, seems ok
Template: Destroy target ally.
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