First off, moving an attachment costs 3SE. That right there is a major disadvantage, especially for
Zaladar decks which tend to rely on using their ability frequently to maintain board control.
Second, attachments (especially ally attachments) are generally weak in any card game, because a single card from your opponent can remove both the attachment and whatever it was attached to. As a side effect of this, there are very few competitive decks that absolutely require a certain attachment to be in play. The closest are Warrior Rush and
Blood Frenzy and Millstalker and
Lone Wolf, but both of those have enough other options that they can generally manage for a couple of turns until they draw their next copy.
Third, there are so many ways to counter
Morphic Armor. First off, you should be playing more than one copy of the attachment they stole, and they won't be able to steal it again if they already stole it once. It's an armor, so you can destroy it by attacking. If you can't do that, you probably would have lost no matter what armor they played, or even if they didn't play an armor. You can destroy the armor with item destruction. You can destroy the attachments with
Sever Ties and similar cards. There are other options depending on what type of attachment it is, and it would take too long to go through all of them.
Def not OP.
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