Blood Leech
Shadow ally
3cc
1/3
Opposing hero loses one resource when blood leech is removed from play.
“Suck, suck, suck”
Shadow Leech
Shadow ally
4cc
1/3
Opposing hero loses 2 shadow energy when shadow leech is removed from play
“Sluuurrrpp!”
Comment on the leeches: I used “removed from play” rather than killed so that the effect also occurs if Retreat! or something similar is used.
Serpent of Decay
Shadow ally
4cc
1/6 (then 3/4, then 5/2)
Ability: Necro (only works when card is in the graveyard) 3cc - card is returned to play with +2c and -2 health.
No attachments on this card.
“Nothing sticks to me.” Or “Rotting at the core.”
Image: a weak looking snake on outside with shedding skin looking mean/decayed underneath
Comment: this uses the “Necro” keyword suggested earlier, to allow for an ability that can only be activated while in the graveyard. Meant to work well against Boris Skullcrusher. The “no attachments” prevents both you from adding bloodthirsty or life infusion, etc., and prevents opponents from adding a crippling blow, etc.
Static Cloak
Elemental/Wulven armor
5cc
All non-combat damage to hero is reduced by three.
1defense, 4 durability
Comment: meant to help against mages.
Mystic Barrier
Support ability
4cc
Duration 3
All non-combat damage to allies is reduced by 2, allies may only be frozen for 1 turn.
Comment: meant to help ally-heavy decks against ally-light mage decks. The “allies may be only frozen for one turn” language means that if an ability/card etc. would have frozen the ally for multiple turns, the effect is reduced to only one turn.
Images for both static cloak and mystic barrier would involve some sort of fog/mist (surrounding the hero our between to warring parties) - suggesting it resists magic, but it basically useless against weapons/claws.
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