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  1. #1
    Senior Member udy's Avatar
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    Lance Deck: Stealth Assassin, by Udy

    HERO
    Lance Shadowstalker

    ALLY
    4 Nightshade
    4 Agent Rex
    4 Night Owl
    4 Erica Shadowhunter

    ITEM
    1 Assasin Cloak
    3 Ill-Gottlen Gain
    3 Golden Katar
    4 Anklebreaker

    ABILITY
    2 Sorcerous Poison
    4 Assassination
    3 Stop, Thief!
    3 A Legend Rises

    total: 40
    Win ratio: 30%

    The idea is to have an army of allies that enemy cant touch physically (stealth)
    If that happen succesfully, all opposing allies and hero will atk Lance. That where Golden Katar will usefully shine, especially with Sorcerous Poison attached.

    What do u think?
    ===========================
    07-09-2013 second version:

    HERO
    Serena

    ALLY
    4 Nightshade
    4 Agent Rex
    4 Night Owl
    4 Erica Shadowhunter

    ITEM
    4 Ill-Gottlen Gain
    3 Golden Katar
    4 Anklebreaker
    1 Black Garb

    ABILITY
    3 Sorcerous Poison
    4 Assassination
    4 Stop, Thief!


    total: 40
    Win ratio: 40%

    ok win rate is not so good... Like Elunatic said to me, Hero receiving to much dmg. The Katar with poison help, but ussualy a wpn destroyer card ruin all my def formation lol

    Well, gonna wait some new card on next expansion to strengthen this theme
    Last edited by udy; 09-07-2013 at 03:36 PM.

  2. #2
    Senior Member Helio's Avatar
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    I think you should try it and report back on the results...
    SHADOW ERA, ETC
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  3. #3
    Senior Member Elunatic's Avatar
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    It seems cool in theory, but there are still so many ways to deal with allies with 3 or less HP, even past stealth. Also, only having your hero as an attack target for your opponent could potentially end the game before it's begun.

    But card suggestion-wise, I'd take out 1 Rises and 2-3 Rexes and replace 'em with Black Garbs; they work well with Lance bein' the only target, and they'd help prevent some o' the damage that would undoubtedly pile up.

  4. #4
    Senior Member udy's Avatar
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    Quote Originally Posted by Helio View Post
    I think you should try it and report back on the results...
    the problem is i made to many deck. And atm to crazy doing meltdown
    I will try to be more responsible on this and run this deck on QM soon...

    Quote Originally Posted by Elunatic View Post
    It seems cool in theory, but there are still so many ways to deal with allies with 3 or less HP, even past stealth. Also, only having your hero as an attack target for your opponent could potentially end the game before it's begun.

    But card suggestion-wise, I'd take out 1 Rises and 2-3 Rexes and replace 'em with Black Garbs; they work well with Lance bein' the only target, and they'd help prevent some o' the damage that would undoubtedly pile up.
    thanks for ur input
    its true that there are still many way to deal with those stealthy allies. Ofc the goal isn't to have immortal army but to get advantage of them beeing a little harder to removed from play.

    about black garb, its a good idea. ill try to play with both version soon (i even have not tried the original one yet lol)

    but yeah, a theory is only a theory until it proven on field :|

    for faster result, if someone have enuf time to try this deck, pls do so and report it ok

  5. #5
    Senior Member Elunatic's Avatar
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    Just played one game testing your original version against a Zaladar. It actually didn't do too badly, the high point being when I used Rex to steal his Shard of Power. More test results to come.

  6. #6
    Senior Member udy's Avatar
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    Quote Originally Posted by Elunatic View Post
    Just played one game testing your original version against a Zaladar. It actually didn't do too badly, the high point being when I used Rex to steal his Shard of Power. More test results to come.
    i can imagine 2 steathy ally on ur side with shard of power. they will done enuf dmg until Zaladar burn them to death.
    and thanks for testing the deck

  7. #7
    DP Visionary
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    With all that weenies you might come into trouble vs. burn decks. Also Furion Terrors, Acolytes, Diplomats will give you trouble. In addition you have all the Hero powers that deal with that weak allies. So i guess you have to finish your game fast as mid to end game you will miss the punch.
    Prophet Of Rage | IGN: A1 Prophet

  8. #8
    DP Visionary Mongoosey's Avatar
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    Quote Originally Posted by Elunatic View Post
    Just played one game testing your original version against a Zaladar. It actually didn't do too badly, the high point being when I used Rex to steal his Shard of Power. More test results to come.
    Mmm. If he was playing shard...I suspect he was quite a low ranked player?

    The deck in OP just doesn't have enough firepower.
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  9. #9
    Senior Member udy's Avatar
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    Quote Originally Posted by Prophet Of Rage View Post
    With all that weenies you might come into trouble vs. burn decks. Also Furion Terrors, Acolytes, Diplomats will give you trouble. In addition you have all the Hero powers that deal with that weak allies. So i guess you have to finish your game fast as mid to end game you will miss the punch.
    I admit the deck do a worse game some time. But the other time it win in such an unique way. So its still fun to play

    Sorcerous Poison on a Golden Katar always aim its first swing to opponent's throat.
    But its true, on late game i only rely on hasted Erika and wpn dmg to opponent.

    On the other side, Katar make opponent's army hesitate to atk. So my small army have some adequate time biting opponent hero.
    Last edited by udy; 08-30-2013 at 03:27 PM.
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